Michael Beer's Deck Archive

1. Presence Tap & Bleed Deck "Look me in my eyes..." +++ hard deck +++
2. Traditional Brujah Rush'n Kill Deck "You're smart, but are you tough?"
3. "Working together against you" Nosferatu Antitribu / Nosferatu
4. "You know my friends...?" Gangrel Ally Massive Intercept Deck ++ good deck ++
5. "When claws grow strong..." Gangrel Nosferatu Rush & Burn deck
6. "May the light guide you..." Protean - Dominate bleed deck +++ hard deck +++
7. "Art may be cruel..." Toreador Antitribu Multipurpose ++ good deck ++
8. "Don't be so surprised..." City Gangrel/Assamite Combat
9. "Whispers from the underground" Nosferatu Straightforward Bleed deck ++ good deck ++
10. "Reality morphs into Guns" Protean Gangrel Ravnos Gun Deck
11. "Masters of debating floors" Ventrue Toreador Vote Push Deck ++ good deck ++
12. "Master Scheemes" Experimental Toreador Brujah Multipurpose
13. "Ancillas raising" Weeny Multipurpose
14. "Mages on Rampage" Tremere Rush & Combat Deck
15. "Army of Immortals" Brujah Prince based deck
16. "Undead Missionaries" Lasombra Political Combat Deck
17. "There can be only one" Brujah Antitribu Combat Deck (Spare Card Deck!)
18. "Gangrel on watch" Gangrel Intercept Deck + fun deck +
19. "Italian Way of Death" Giovanni Brujah Political Combat Deck
20. "The meaning of power" Lasombra Deck
21. "Giovanni feast" Giovanni Brujah Diablerie Deck
22. "Speed Magic" Non-Tremere Celerity Thaumaturgy Deck + fun deck +
23. "Sabbat Tango" Brujah Anti Toreador Anti Multipurpose Deck + fun deck +
24. "The other Ventrue" Ventrue Antitribu Deck
25. "Toreador at War" Toreador Assamite 4 Discipline Deck
26. "Bankers" Giovanni Investment Deck + fun deck +
27. "Urban Gangrel" Gangrel Political Deck ++ good deck ++
28. "Tremere Revolt" The other Tremere Deck
29. "Carthage Remembered" Brujah Bleed'n Vote Deck
30. "Ventrue in action" Classical Ventrue Political Deck ++ good deck ++
31. "Big trouble in little Italy" Classical Giovanni Recycle Deck + fun deck +
32. "Look me in my eyes Tournament Version" Presence Tap & Bleed Deluxe +++ hard deck +++
33. "The secret, how to be as stone" Weeny Fortitude Combat +++ hard deck +++
34. "Sewer Politics" Nosferatu Political Deck + fun deck +
35. "Young Outlanders" Gangrel Ally deck ++ good deck ++
36. "Out of the woods they came" Gangrel Multipurpose ++ good deck ++
37. "Protagonists of Slavery" Tremere Anti Ventrue Anti Political Sabbat Theme deck
38. "Cobras" Setite Toreador Hvy Weapons Vote Deck + fun deck +
39. "Urban Gangrel V2.1" + vote deck +
Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Presence Tap & Bleed Deck "Look me in my eyes..."

Crypt:

Name  Clan Discipl  Cap Misc

Rebecca  Tremere PRE AUS 8 +1 Stealth on each Action
Jost  Tor Anti PRE AUS 6 +1 Stealth on each Action
Aisha  Setite PRE aus  6 May burn blood for intercept
Nepata  Setite pre ser  4
Khali  Setite pre ser  3
Hadrian  Setite pre  4 +1 Hand Damage
Gideon  Ventrue PRE  3
Vasilis  Brujah pre  2 All Giovanni get +1 bleed aginst any Meth. who controls a ready Brujah
Deliah  Tor  pre  2
Angela  Panda pre  1 Pay 2 pool if she is burned in combat
Antoinette  Caitiff pre  1
Frederic BruAnti pre  2

Library:

Combat:

4 Majesty
4 Staredown                     8 Cards

Master:

4 Effective Management
3 Misdirection
4 Blood Dolls
1 Society Hunting Ground
1 Warzone Hunting Ground
1 Uptown Hunting Ground
1 Temple Hunting Ground
1 Gird Minions
1 Archon Investigation
1 Presence
1 Information Highway
1 Opium Den                    20 Cards

Equipment:

2 Laptops
1 Incriminating Video
1 Concotion of Vitality
1 Catacombs
1 Palatial Estate               6 Cards

Reaction:

2 Wakes
2 Telepathic Misdirection       4 Cards

Modifier:

4 Aire of Elation
1 Cloak the Gathering
1 Change of Target              6 Cards

Retainers:

2 Marijava Ghouls               2 Cards

Action:

5 Corruption
2 Blood Bond
1 Arson
5 Enchant Kindred
5 Legal Manipulation
5 Social Charm
4 Computer Hacking
2 Sunrise Service
1 Form of Corruption

5 Mind Numb
4 Propaganda
1 Embrace
1 Temptation
1 Intimidation
1 Entrancement
1 Media Influence              44 Cards
                        ----------------------
                               90 Cards

Extremely effective.

Taktik: Bleed anybody who displeases you.
Michael Beer, Dortmund, Germany

Bleed Defense: Bleed back. A Malk is usually surprised to be bleeded
   back twice as hard in half the time he needed. Recharge Pool with the 
   Hunting Ground - Blood Doll Combo. "He, I get Pool faster than you
   can bleed me..." 
Vote Defense:  Bleed him for any vote against you. After a loss of
   10 pool he should be convinced not to vote against you.
    If he isn't: oust him. You will win anyway.
Combat Defense: Very light. Some Combat Ends, mainly the Hunting Ground
    Reload. Tap Minions so that nobody blocks you.

House Rules: max 5 of each card

Last Notes:    The faster this deck is played, the better it is.
     Instant massive direct bleed with Mini-Vampires is
     most effective in the first 3-4 turns, after that you must
     use tapping techniques to punch through. The Elders in this
     deck are worth their cost with their ability of stealth.
     A Worst Case Start makes the Deck a bit slower, but
     nevertheless the combination stealth & bleed makes up for it.

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Traditional Brujah Rush'n Kill Deck "You're smart, but are you tough?"

Crypt:

Name       Clan      Discipl    Cap     Misc

Crusher    Brujah    POT CEL    9       May pay 1 blood to dodge once
                                        per combat, +1 hand damage
Anvil      Brujah    POT CEL    6       Primogen
Black Cat  Brujah    pot CEL    5       Equip actions cost 1 less pool
Volker     Brujah    pot CEL    5       Prince, cannot block Primogen
Dre        Brujah    pot cel    3
Lupo       Brujah    pot        2
Jacko      Bruj Anti POT CEL    8       Gets an optional additional strike
                                        during the first round of combat
Sarah      Bruj Anti     CEL    3       -1 stealth on each (D) Action direc-
                                        ted against a Methusalah who controls
                                        a ready Bishop or Archbishop
Jacob      Bruj Anti pot cel    3
Nik        Kaitiff       cel    1       All Brujah get +1 intercept against him
Jimmy      Pander     POT CEL    4       Cannot be contested
Gaspare    Giovanni  POT cel    6       May burn 2 blood to move a burned
                                        vampire from the ash heap to the top
                                        of the crypt, +1 hand damage
Beast      Nosf Anti POT cel    7       As a (D) action, Beast may enter
                                        combat with any minion, cannot equip
                                        or play cards with the action symbol

Library:

Combat:

3 Blur
3 Side Strike
3 Nimble Feet
1 Psyche
4 Torn Signpost
2 Pushing the Limit
2 Thrown Gate
1 Disarm
5 Undead Strength
2 Immortal Grapple
2 Burning Wrath
5 Increased Strength
3 Sacrament of Carnage
3 Mighty Grapple
2 Pulled Fangs
5 Taste of Vitae
2 Traps                      48 Cards

Master:

3 Blood Dolls
2 Potence
2 Celerity
1 Gang Territory
1 Powerbase Chicago
1 Warzone Hunting Ground
1 Amusement Park Hunting Ground
1 Inbase Disco
1 Guardian Angel
1 Mob Connections
1 Rack
4 Haven uncovered            19 Cards

Equipment:

3 Wooden Stake
2 Hawg
1 Sport Bike
1 Aaron's Feeding Razor
1 Sword of Judgement
1 Brass Knuckels
1 Palatial Estate
3 Flack Jackets
1 Gas powered Chain Saw
1 Crimson Sentinel           15 Cards

Reaction:

2 Wakes                       2 Cards

Actions:

5 Bum's Rush
1 Computer Hacking            6 Cards
                            -----------
                             90 Cards

Effective. You probably won't win but you have fun.

Taktik: Kill'em all
Michael Beer, Dortmund, Germany

Bleed Defense: Kill'em before they can bleed you. Intimidation.
Vote Defense:  see Bleed Defense
Combat Defense: Come to me. You will get what you deserve...

House Rules: max 5 of each card

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Working together against you" Nosferatu Antitribu / Nosferatu

Crypt:

Name       Clan      Discipl     Cap     Misc
Watenda    Malk      obf         3      Can cancel the effect of a
                                        combat card once per combat
Agrippina  Nosf      pot OBF     4
Nikolaus   Nosf      POT obf ani 7      Prince, may move 1 blood during
                                        untap on an uncontrolled Nosf
Grendel    Nosf      pot OBF ani 5      Look at your top card of your
                                        library if Grendel is ready
Dani       Nosf Anti         ani 2
Thommy     Nosf Anti pot     ani 3
Agatha     Nosf Anti POT obf     4
Nigel      Nosf Anti POT obf ANI 5
Olivia     Nosf Anti POT OBF     5      Bishop
Kendric    Nosf Anti POT obf ANI 7      Priscus, during master you may
                                        look at a card at random from
                                        your prey's hand. Discard political action.
Beast      Nosf Anti POT OBF ani 7      May (D)-attack any minion,
                                        +1 hand damage, cannot play action cards
Yong-Sun   Nosf Anti POT OBF ANI 10     Cardinal, as a (D) action he may
                                        take an action to burn the top card of your prey's crypt

Library:

Master:

1 Guardian Angel
2 Animalism
2 Tribute to the Master
1 Rumor Mill
3 Blood Dolls
1 Slum Hunting Ground
1 Shanty Town Hunting Ground
1 Depravity
1 Tomb of Rameses
1 Steam Tunnels
1 Powerbase of Chicago
1 Nosferatu Kingdom             16 Cards

Modifier:

5 Dirty little Secrets
1 Cloak the Gathering            6 Cards

Actions:

2 Night Moves
1 Fire Dance                     3 Cards

Political Actions:

2 Sabbat Inquisitor
1 Investitur
1 Cardinal Benediction
1 Crusade: Toronto
1 Crusade: Mexico City
1 Crusade: Philadelphia
2 Consigenious Boon              9 Cards

Reaction Cards:

2 Guard Dogs
4 Wakes
1 Pack Taktics
3 Cat's Guidance
1 Rat's Warning
1 Surprise Influence            12 Cards

Retainer:

1 Raptor
2 Raven Spy
1 Owl Companion                  4 Cards

Equipment:

1 Palatial Estate
3 Flack Jackets
4 Brass Knuckles
1 Sport Bike
1 Wooden Stake                  10 Cards

Combat Cards:

3 Taste of Vitae
2 Thrown Gates
4 Torn Signpost
5 Disguised Weapon
3 Undead Strength
2 Pulled Fangs
2 Canine Horde
2 Disarm
2 Song of Serenity
2 Burning Wrath
2 Carrion Crows
2 Sacrament of Carnage          31 Cards
                                --------
                                90 Cards

Medium Strength like most of my multipurpose decks. But it 
is fun to play political Nosferatu with nearly no stealth.

Taktik: Burn the cards of your prey in all ways you can. :)
Michael Beer, Dortmund, Germany

Bleed Defense: Light Untap and intercept
Vote Defense:  Debate, light intercept
Combat Defense: Meelee-weapon based combat

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"You know my friends...?" Gangrel Ally Massive Intercept Deck

Crypt:

Name       Clan      Discipl     Cap     Misc

Vliam      Gangrel   ani         2
Chandler   Gangrel       PRO     3      Gets +1 intercept when blocking Gangrel
Anastasia  Gangrel   ani pro     3
Raven      Gangrel   ani PRO FOR 5
Bear Paw   Gangrel   ANI pro for 5
Leon       Gang Anti ani     for 3      Gangrel Antitribu get -1 intercept against him
Monique    Gang Anti ani pro for 5
Caitlin    Gang Anti ANI PRO     5      Bishop
Luther     Gang Anti ANI pro for 6      Gets +1 bleed against any Meth.
                                        who controls a ready Pander
Joaquima   Ravnos    ANI     FOR 6      gets +1 stealth when equipping
Dani       Nosf Anti ani         2
Navar      Caitiff   ani         1      Can't block an older Vampire

Library:

Master:

3 Sudden Reversal
1 Backways
1 Ecoterrorists
1 Zoo Hunting Ground
1 Twisted Forest
1 Campground Hunting Ground
1 City Gangrel Connections
1 Rumor Mill
1 KRCG News Radio
1 London Evening Star
3 Blood Dolls
1 Powerbase Washington DC
1 Rack
1 Heidelburg Castle             18 Cards

Actions:

1 Shepherd's Innocence           1 Card

Modifier:

5 Freak Drive                    5 Cards

Reaction:

4 Cat's Guidance
5 Guard Dogs
2 Wake of E.F.
3 Rat's Warning                 14 Cards

Equipment:

2 Leather Jacket
2 Sport Bike
1 Flack Jacket
2 IR-Goggles                     7 Cards

Retainer:

2 Raven Spy
2 Raptor
1 Mr. Winthrop
1 Jacky Therman
1 J.S. Simmons
1 Tasha Morgan                   8 Cards

Allies:

2 Shadow Court Satyr
2 Black Spiral Buddy
2 Gypsies
2 Renegade Garou
1 Arcanum Investigator           9 Cards

Combat:

1 Canine Horde
5 Song of Serenity
5 Carrion Crows
1 Pulled Fangs
4 Form of Mist
4 Earth Meld
4 Aid from Bats
4 Scorpion Sting                28 Cards
                                --------
                                90 Cards

Good intercept deck, will reach a maximum of +8 intercept without
Auspex!!! The Allies do well against most other decks and are the
mainstay of the deck. The vampires are only for recruiting, equipping,
Pool-reload via Blood Doll and emergency blocks (Allies cannot untap).
In fact, you need only one Gangrel and one Gangrel Antitribu active.

The deck is unfortunally a "suitcase"-variant with an unhealthy number
of rare cards, but a dedicated Gangrel-player may have the cards.

Taktik: Get your Allies out fast and use a combination of intimidation
        and surprise. Let the Garou and Spiral Buddy do the fighting,
        the Gypsies and the Satyr the bleeding. Give the Satyr an Earth
        Meld (T H E  card for this ally) and he gets nearly invulnerable.

Michael Beer, Dortmund, Germany

Bleed Defense: Untap and Intercept, light Rush via Renegade Garou
Vote Defense:  Intimidation, Intercept, light Rush
Combat Defense: Animalism based Combat, some protean Combat end,
                heavy Ally Punch

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"When claws grow strong..." Gangrel Nosferatu Rush & Burn deck

Crypt:

Name       Clan      Cap Disciplines     Special

Koko       Nosf      2   pot
Ebanezer   Nosf      8   POT ANI OBF pro  May attack a vampire of your
      predator or prey as a +2 stealth (d) action, providing its capacity is below 4
Agatha     Nosf Anti 4   POT     obf
Beast      Nosf Anti 7   POT ani OBF      May attack any minion as a (d)
action, +1 hand damage, cannot play action cards or equip or recruit allies
Thommy     Nosf Anti 3   pot ani
Nigel      Nosf Anti 5   POT ANI obf
Lisette    Lasombra  6   POT         pro  Bishop, gets +1 intercept vs. diablerie
Chandler   Gangrel   3               PRO  +1 intercept vs. Gangrel
Badger     Gangrel   6   pot ani     PRO
Zack       Gangrel   6   pot ani     pro  +1 hand damage
Faruq      Gangrel   8   pot ANI     PRO  may enter combat with any
assamite. If this action is unblocked, he gets +1 hand damage.
Wynn       Gangrel  10   pot ANI obf PRO  may enter combat with any
vampire of your predator or prey with a +1 stealth (d) action

12 vampires

Library:

Master:

2 Protean
4 Potence
1 Tomb of Rameses III
1 Rack
4 Blood Dolls
1 Eco Terrorist
1 Zoo Hunting Ground
1 Depravity                 15 cards

Equipment:

1 Hand of Conrad
1 Palatial Estate            2 cards

Actions:

5 Computer Hacking
1 Sacrificial Lamb
1 Rampage
3 Hidden Lurker
3 Bum's Rush
3 Shadow of the Beast
1 Masochism
2 Ritual Challenge
1 Atonement                  20 cards

Reactions:

5 Cat's Guidance
5 Wakes
2 Guard Dogs
1 Rat's Warning              13 cards

Combat:

1 Burning Wrath
5 Scorpion Sting
5 Bone Spur
5 Claws of the Dead
5 Taste of Vitae
4 Immortal Grapple
5 Carrion Crows
5 Undead Strength
4 Torn Signpost
1 Fists of Death              40 cards
                             ----------
                              90 cards

This deck is the horror of most non-Fortitude close range decks.
It strikes hard, denies most of the time dodge and some S:CE, and
strikes aggravated. The build in rush capability of a significant
number of your vamps will pose a constant threat to your enemies.
The only thing you have to do is to prove that you are not posing.

Taktik: Get someone with a direct attack capability out and make sure
        he has Animalism, Potence and Protean. Then make business.

Michael Beer, Dortmund, Germany

Bleed Defense: Intimidation (Rush & Burn), light intercept
Vote Defense:  same as bleed defense, very few titled vamps
Combat Defense: Strike hard, strike aggravated, strike irresistible.
                See your opponents crumble to ashes or go to torpor
                before they can severely harm you.

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"May the light guide you..." Protean - Dominate bleed deck

Crypt:

Name       Clan         Discipl     Cap     Misc

Stanislava Gangrel      PRO DOM     11      Inner Circle, +2 bleed,
                                            enemy retainers loose abilities until end of
                                            combat, allies cannot block her
Ingrid     Gangrel      PRO dom      9      Prince, gets 2
                                            additional transfers during influence phase
Faruq      Gangrel      PRO dom      8      May enter combat with
                                            any Assamite as a (d)-action.
                                            If this action is unblocked, he gets +1 hand-damage
Iliana     Gangrel      PRO DOM      7      Contracts cannot be played on her
Lisette    Lasombra     pro DOM      6      Bishop, gets +1 intercept against diablerie
Caitlin    Gangrel Anti PRO dom      5      Bishop
Ricky      Gangrel      pro          3
Chandler   Gangrel      PRO          3      gets +1 intercept vs. Gangrel
Christine  Pander           dom      2      gets -1 intercept vs. any minion attempting to bleed
Sadie      Gangrel Anti pro          2
Huang      Pander       pro          1      Any Gangrel Anti may attack him as a (d)-action.
Royce      Pander           dom      1      -1 stealth when attempting a bleed action

Library:

Master:

2 Backways
2 Eco Terrorists
2 Zoo Hunting Grounds
1 Brujah Frenzy
1 Malkavian Dementia
3 Blood Dolls
3 Dominate
3 Protean
1 Short Term Investment
1 The Rack
1 Inbase Discothek              20 Cards

Actions:

4 Scouting Mission
4 Govern the Unaligned
2 Computer Hacking
2 Ritual Challenge
3 Shadow of the Beast           15 Cards

Modifier:

5 Rapid Change
5 Earth Control
5 Threats
5 Bonding                       20 Cards

Reaction:

3 Wake with E.F.
2 Obedience
1 Deflection
4 Redirection                   10 Cards

Equipment:

Retainer:

2 Jackal
3 Homunculus                     5 Cards

Allies:

Combat:

5 Earth Meld
5 Form of Mist
3 Body Flare
2 Body of Sun
3 Bone Spur
2 Flesh of Marble               20 Cards
                                --------
                                90 Cards

Effective bleed deck. You are nearly untouchable, and if you
choose to get into combat you may "enlighten" (and burn? ;)
an opponent with your beautiful glowing arm (Rare, exchange with
Claws if you wish). A second master phase action is VERY helpful
in this variant. Better reduce the amount of master cards.

Taktik: Get someone out with both Dominate and Protean. Keep
        bleeding and use the small vamps as auxiliary troops.
        If someone really annoys you, threat to bleed him with
        your direct actions. Do it. :)

Michael Beer, Dortmund, Germany

Bleed Defense: Intimidation (Agg. Damage, Bleed back), Deflect
Vote Defense:  Intimidation, Debate
Combat Defense: avoidance, agg. damage

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Art may be cruel..." Toreador Anti-tribu Multipurpose

Crypt:

Name       Clan          Discipl     Cap     Misc

Lena       Pander        aus     pre 3       cannot be titled
Angela     Pander                pre 1       If burned in combat you burn 2 pool
Antoinette Caitiff           cel pre 1       pays 1 additional blood for actions or strikes
                                             requiring Celerity
Frederick  Brujah Anti           pre 2
Rigby      Brujah Anti   aus CEL PRE 5       ridiculous flaw
Remiliard  Toreador Anti AUS     pre 4
Victor     Toreador Anti aus CEL pre 5
Sheila     Toreador Anti AUS cel PRE 6       +1 bleed
Ian        Toreador Anti aus CEL PRE 6       Bishop
Jost       Toreador Anti AUS     PRE 6       +1 stealth on each of his actions, 3x in the crypt

Library:

Master:

1x Short Term Investment
2x Auspex
2x Presence
2x Celerity
4x Blood Doll
2x Sudden Reversal
1x Fetish Club Huntingground
1x The Art of Pain               15 Cards

Action:

4x Social Charm
1x Intimidation
1x Enchant Kindred
2x Pulse of the Canaille
3x Legal Manipulations
1x The Embrace
1x Arson
1x Sunrise Service
3x Art Scam                      17 Cards

Reaction:

3x Telepathic Misdirection
2x Precognition
5x Wake o.E.F.
2x Spirit's Touch
3x Enhanced Senses
2x Melange
3x Telepathic Counter            20 Cards

Retainer:

2x Marijava Ghoul
1x Jackie Therman
1x Mr. Winthrop                   4 Cards

Equipment:

2x 44'er Magnum
2x Bang Nakh
2x Flak Jacket
1x Palatial Estate
1x Sport Bike
1x Aaron's Feeding Razor          9 Cards

Combat:

2x Catatonic Fear
3x Majesty
3x Staredown
3x Sidestrike
3x Pursuit
5x Lucky Blow
3x Concealed Weapon
1x Rapid Thought
2x Fast Hands
4x Sideslip
4x Psyche
2x Preternatural Evasion         35 Cards
                               -----------
                                100 Cards

Mainly a bleed deck based on Jost Werner. Effective if you get
him out. Tough when he gets equipped. Really annoying when your
prey hasn't permanent intercept. A good multi-purpose deck even 
without him.

Taktik: Get Jost Werner out at all costs. All other Vamps are
only for the defense. If Jost gets dispatched, get his double
out. (If you are lucky, the deck will even win without Jost, 
but with him you will have a much easier time)

Michael Beer, Dortmund, Germany

Bleed Defense: Bleed back, Bleed bounce, Intercept
Vote Defense:  Intercept, light Intimidation to bleed with (d)-actions
Combat Defense: avoidance, weapons, light fight back

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Don't be so surprised..." City Gangrel/Assamite Combat

Crypt: All vampires are doubled.

Name       Clan         Discipl         Cap     Misc

Daliah     Nosf         PRO obf         4
Sarah      Brujah Anti          CEL     3       -1 stealth on (d)-actions vs. a Meth. who controls
                                                a ready Bishop or Archbishop
Kalinda    Assamite         OBF CEL tha 6       cannot diablerize, can take a (d)-action to bleed
                                                with +1 bleed & stealth
Al-Ashrad  Assamite         obf CEL THA 9       +1 bleed, can burn a Camarilla location as a
                                                (d)-action, burns 2 blood if successful
Pieter     City Gangrel PRO OBF     tha 6
Samantha   City Gangrel PRO OBF CEL tha 10      Bishop, hand damage is
                                                aggravated, +1 intercept vs. Lasombra

Master:

1 Thaumaturgy
2 Protean
2 Celerity
1 Archon Investigation
1 Tribute to the Master
3 Blood Dolls
1 Campground Hunting Ground
1 Underworld Hunting Ground
1 Market Square
1 Elder Library
1 Succubus Club                   15 Cards

Actions:

2 Arson
2 Ambush
3 Bum's Rush
1 Sacrificial Lamb
2 Embrace
1 Shadow of the Beast
2 Ruthor's Hand
1 Distraction
1 Covenant of Blood               15 Cards

Reactions:

5 Wakes                            5 Cards

Allies:

1 Black Spiral Buddy               1 Card

Retainer:

2 Homunculus                       2 Cards

Equipment:

1 Ivory Bow
2 Flame Thrower
3 44'er Magnum
1 RPG Launcher
1 Aaron's Feeding Razor
1 Palatial Estate                  9 Cards

Combat:

4 Wolf Claws
3 Gleam of Red Eyes
4 Form of the Ghost
5 Quick Meld                      16 Cards (Protean)
4 Theft of Vitae
4 Weather Control
1 Walk of Flame                    9 Cards (Thaumaturgy)
4 Psyche
4 Sideslip
3 Side Strike
4 Pursuit
1 Fast Hands
1 Rapid Thought
1 Blur
4 Flash                           22 Cards (Celerity)
1 Quick Exit
3 Behing You!
2 Disguised Weapon                 6 Cards (Obfuscate)

                                -----------
                                 100 Cards

Slow Fun Deck. You seldom get more than 3 Vamps out. But you may
enjoy the experience of regular RPG Launcher use and ranged
aggravated weapon strikes. You will find it difficult to even
oust your prey. But a functional 4 Discipline Deck is a reward of
its own.

Taktik: Get one of the big vamps out and be sure to have all
disciplines on the table. Then concentrate to have fun (which is
not necessary to win)

Michael Beer, Dortmund, Germany

Bleed Defense: Intimidation (Agg. Damage)
Vote Defense:  Intimidation
Combat Defense: avoidance, agg. damage, superior mobility

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Whispers from the Underground" Nosferatu Straightforward Bleed deck

Comment: This deck was made for a 3 player game

Name       Clan         Discipl         Cap     Misc
Sheldon    Nosf  POT OBF  9       Justicar
Amadeo     Nosf  POT OBF  8       Primogen, gains an additional
      blood if he successfully hunts
Nicolaus   Nosf         POT obf         7       Prince, may transfer 1
blood on an uncontrolled Nosferatu during the untap phase
Murat      Nosf         POT OBF         7       Prince
Aggripina  Nosf         pot OBF         4
Duck       Nosf         pot obf         3
Koko       Nosf         pot             2
Dimple     Nosf             obf         2
Lupo       Brujah       pot             2
Watenda    Malk             obf         3       May cancel the effect of
a combat card once per combat by paying the cost of that card
Normal     Malk             obf         2
Carlotta   Giovanni     POT obf         7       as a +1 stealth action,
Carlotta may exchange one card of your hand with one card in your ash heap,
she burns one blood if successful 

Library:

Master:

2x The Labyrinth
1x Slum Huntingground
1x Tomb of Rameses
1x Elder Library
1x Secure Haven
2x Obfuscate Skill Card
1x Elysium
2x Minion Tap
2x Blood Doll    13 Cards

Actions:

1x Psychic Veil
1x Memories Fading Glimpse
1x Sacrificial Lamb
1x Destructive Secrets
1x Kindred Intelligence
1x Patagia Flap Wings
1x The Return to Innocence
2x Rampage
5x Night Moves
5x Computer Hacking
2x The Embrace (or 3rd Tradition)
2x 4th Tradition
2x 5th Tradition   25 Cards

Action Modifier:

5x Cloak the Gathering
1x Mask of 1000 Faces
4x Lost in Crowds
1x Elder Impersonation
4x Faceless Nights   15 Cards

Reactions:

2x Wake of E.F.     2 Cards

Equipment:

1x Sawed off Shotgun
1x Laptop Computer         2 Cards

Retainer:

1x Faithful Servant    1 Card

Combat Cards:

5x Dodge
1x Burning Wrath
1x Torn Signpost
2x Thrown Gate
1x Undead Strengh
1x Thrown Sewer Lid
1x Shattering Blow   12 Cards
     --------
     70 Cards

Very aggressive straightforward deck. You will nearly always tap 
all your minions, denying to block anything except massive bleeds. 
Immediate Threats will be put down by direct actions with massive 
stealth (destroy locations, bleed and so on) whether prey or not. 
The deck will be vulnerable against a strong stealth and bleed deck 
(for example an archetypical Malkavian) and a Rush and Combat Deck. 
It will probably fare well against any moderate aggressive decks.

Taktik: Get one enforcer of the traditions out to be able to use the
Tradition-cards. Overhelm your opponent(s) by massive stealthy actions 
directly from the beginning. 

Michael Beer, Dortmund, Germany

Bleed Defense: None really (block 0 stealth actions)
Vote Defense:  Debate
Combat Defense: avoidance, some surprise attacks, mostly denying combat
by not blocking

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Beasts with Guns" Protean Gangrel Ravnos Gun Deck

Name       Clan         Discipl           Cap     Misc

Konstantin Ravnos       CHI ANI FOR        9       can steal equipment with +1 stealth (d) action
Joaquima   Ravnos       CHI ANI FOR        6       +1 stealth when equipping, 2x in the crypt
Tsigane    Ravnos       chi                3
Lazar      Ravnos               for        3       may move blood from uncontrolled prey's vamps to
         one of yours
Salbatore  Ravnos       CHI     for pro    4
Sasha      Ravnos       chi
Caitlin    Gangrel Anti     ANI     PRO    5       Bishop
Daliah     Nosferatu                PRO    4
Mirembe    Gangrel          ani     PRO    5
Raven      Gangrel          ani FOR PRO    5
Camille    Gangrel          ani FOR PRO    5
Anastasia  Gangrel          ani     pro    3
Chandler   Gangrel                  PRO    3       +1 intercept vs.
Gangrel

Library:

Master:

5x Blood Doll
3x Tribute to the Master
1x Fortune Tellers Shop
1x Park Hunting Ground
1x Zoo Hunting Ground
1x Eco Terrorists
1x Backways
1x Powerbase Chicago
1x The Rack
1x The Rumor Mill
1x Secure Haven
1x Humanitas
1x Succubus Club
1x Inbase Discothek   20 Cards

Actions:

2x Atonement
5x Shadow of the Beast
2x Mass Reality
4x The Embrace    13 Cards

Reaction:

5x Forced Awakening
5x Wake of E.F.
5x Guard Dogs
5x Rats Warning
5x Cats Guidance   25 Cards

Modifier:

5x Freak Drive     5 Cards

Equipment:

1x Catacombs
1x Palatial Estate
1x Aaron's Feeding Razor
4x Saturday Night Special
1x Ivory Bow
1x RPG Launcher
2x Deer Rifle
2x Sawed off Shotgun
1x Sport Bike
5x Flack Jacket    19 Cards

Retainer:

1x Homunculus
1x Faithful Servant    2 Cards

Allies:

2x Rom Gypsy
2x Renegade Garou
2x Hell Hound     6 Cards

Combat Cards:

5x Concealed Weapon
5x Form of Mist    10 Cards
           ---------
           100 Cards

Slow Gun Deck. Since only two Vamps have ANI you cannot use Cat's
Guidance effectively as Intercept Card. Often the Reaction Cards 
block your hand and the need to buy all that equipment cripples 
the offensive. Effective in the long run, but all in all an
interesting concept which needs a massive rebuild to enhance speed.

Taktik: Get your equipment and Shadow of the Beast and block with
Atonement all you can

Michael Beer, Dortmund, Germany

Bleed Defense: heavy untap, but limited intercept
Vote Defense:  limited intercept
Combat Defense: massive long range weapon-combat, superior mobility

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Masters of debating floors" Ventrue Toreador Vote Push Deck

Name       Clan         Discipl         Cap     Misc

Sir Walter Ventrue         PRE      7      Prince of Chicago
Itzahk     Ventrue          cel pre      3
Gideon     Ventrue              PRE      3
Violette   Ventrue              PRE      4
Rake       Brujah       aus cel PRE      6      Prince of Atlanta
Alexandra  Toreador     AUS CEL PRE      11     Inner Circle, can tap or
           untap another ready Toreador once your turn
Francois   Toreador     AUS CEL PRE      10     Prince of Paris
Anson      Toreador     aus CEL PRE      8      Prince of Seattle, you
get an additional master phase action when he is ready
Tatjana    Toreador     AUS cel pre      7      Prince of Houston
Mariana    Toreador         cel PRE      4
Isabel     Toreador     AUS    3
Dieter     Toreador     aus   2
Deliah     Toreador             pre      2

Library:

Master:

3x Minion Tap
1x Archon Investigation
1x Ventrue Headquarters
1x Toreador Grand Ball
1x Tomb of Rameses
1x Fame
1x Information Highway
1x Elysium
1x Police Department
1x Protected Resources
1x Golconda Inner Peace
1x Elder Library
1x Elysium Palace of Versailles  15 Cards

Actions:

1x Charming Lobby
3x 3rd Tradition
1x 4th Tradition
3x 5th Tradition    8 Cards

Modifier:

1x Alacrity
2x Closed Session
1x Business Pressure
3x Awe
5x Bribes
3x Scorn of Adonis
2x Telepathic Vote Counting
5x Bewitching Oration
3x Voter Captivation   25 Cards

Retainer:

1x Resplendant Protector   1 Card

Equipment:

1x Lyndhurst Estate NY    1 Card

Combat Cards:

5x Majesty

Vote Cards:

6x Praxis Seizure (different cities)
1x Ventrue Justicar
1x Toreador Justicar
1x Political Stranglehold
1x Ancient Influence
1x Camarilla Threat
1x Justicar Retribution
1x Might of the Camarilla
1x Domain Challenge
2x Praxis Solomon
1x Command of the Harpies
3x Disputed Territory
1x Kindred Segregation
4x Kine Resources Contested
1x Kindred Restructure
3x Parity Shift
2x Sabbat Threat
1x Consangineous Condemnation
1x Autarkis Percecution
3x Conservative Agitation
1x Anathema
1x Political Flux
5x Consangineous Boon
1x 1st Tradition: The Masquerade
1x Peace Treaty    45 Cards
           ------------
     100 Cards

Aggressive Vote Deck. It has the advantages of a massive voting 
deck and is VERY versatile and able to handle most events except 
combat (due to limited space in the deck). Vulnerable against 
permanent intercept, (rush and) combat and an even faster
uncooperative Vote deck (the dreaded Weeny Vote Deck) 
Pretty effective.

Taktik: Get permanent Votes out (Princes by vampire card or vote).
Choose an ally methusalah (one other politically powerful deck) if you
feel the need
 Then vote, vote, vote...

Michael Beer, Dortmund, Germany

Bleed Defense: massive pool-gain by voting, ousting 
	       very aggressive predators with votes
Vote Defense:  debate, alliances, massive vote power
Combat Defense: VERY light. Elysium and some S:CE

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Master Scheemes" Experimental Toreador Brujah Multipurpose

Comment: This deck is an experiment to see if it is possible to construct a deck without a pool
supply from your vamps blood which can hold its own without using the combo "Return
to Innocence" + "Master Skill Card" + "Soul Gem of Etrius" + 12x Etrius + massive stealth

Legend: MPA = Master Phase Action

Name       Clan         Discipl         Cap     Misc

Anneke    Toreador     AUS CEL dom     10      +1 bleed, Justicar, can
attempt to block any vampire after others declined or failed, 3x in the crypt
Anson      Toreador     aus CEL dom      8      Prince of Seattle, if he
is ready you get an additional master phase action, 3x in the crypt
Black Cat  Brujah           CEL          5      Equip actions cost 1 less pool, 3x in the crypt
Volker     Brujah           CEL          5      Prince of Frankfurt, cannot block Primogen
Felicia    Toreador     AUS CEL        5
Isabel     Toreador AUS              3

Library:

Master:

1x Vast Wealth
1x Society Hunting Ground
1x Tomb of Rameses
4x Short Term Investment
3x Protracted Investment
2x Art Museum
1x Powerbase Chicago
1x Powerbase Washington DC
1x Sudden Reversal
1x Rötschreck
1x Guardian Angel
1x KRCG News Radio
1x The Partheon
1x Police Department   20 Cards (50 MPA)

Actions:

2x Atonement
2x 3rd Tradition
2x The Embrace     6 Cards

Reactions:

5x Wake of E.F.
5x 2nd Tradition
3x Melange
2x Redirection
5x Obedience
3x Telepathic Misdirection
4x Telepathic Counter
3x Precognition    30 Cards

Equipment:

4x 44er Magnum
1x Palatial Estate
2x Sport Bike
1x Assault Rifle
3x Flack Jacket    11 Cards

Retainers:

3x Resplendant Protector   3 Cards

Vote Cards:

5x Rumors of Gehenna
1x Kindred Restructure
1x Reversal of Fortunes
1x Anarchist Uprising
1x Parity Shift
1x Ancient Influence   10 Cards

Combat Cards:

3x Nimble Feet
2x Fast Hands
2x Side Strike
4x Pursuit
4x Sideslip
5x Taste of Vitae   20 Cards
     ----------
     100 Cards

Played one time. The pool gain is OK, but some blood dolls 
are REALLY recommended if you have a faster deck behind you.

Taktik: Get Black Cat and one vamp with Auspex out. 
	Equip, bleed, block and fight.

Michael Beer, Dortmund, Germany

Bleed Defense: heavy untap, medium intercept, when an atoned vamp 
	       is ready and untapped you have pretty good intercept
Vote Defense:  debate, block with Anneke
Combat Defense: Gun based combat. If you ever get this combo out, then
Anneke with the assault rifle will be IMPRESSIVE in combat

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Ancillas raising" Weeny Multipurpose

Name  Clan   Discipl  Cap     Misc

Victoria Malk AUS obf 5 If she is ready during untap, you may forfeit
the edge to gain an additional pool
Normal  Malk     obf 2
Watenda  Malk     obf 3 can cancel the effect of a combat card once a combat
     paying the card cost in blood
Dollface Malk aus obf 3
Grendel  Nosf     OBF 5 You can look at the top card of your crypt if he is ready
Agrippina Nosf     OBF 4
Regilio  Nosf aus obf 3
Dimple  Nosf     obf 2
Dan  Caitiff aus obf 3 He can take an action to search the library for giants blood,
     discard down to max hand size afterwards.
Franciscus Caitiff aus 1 If he takes more than 3 damage during combat, burn him
Lena  Pander aus obf 3 Cannot be titled
Hadrian  FoS     obf 4 +1 hand damage

Library:

Master:

3x Blood Doll
3x Tribute to the Master
1x Curse of Nictoris
1x Anarch Troublemaker
1x Humanitas
1x Misdirection
1x Rötschreck
1x Cairo Int. Airport
1x Asylum Hunting Ground
1x Slum Hunting Ground
1x Elder Library
1x The Labyrinth
2x Auspex Skill Master
2x Obfuscate Skill Master  20 Cards

Actions:

2x Arson
1x Sacrificial Lamb
1x The Embrace
1x Psychic Veil
1x Atonement     6 Cards

Political Actions:

2x Autarkis Persecution    2 Cards

Action Modifiers:

1x Mask of 1000 Faces
1x Spying Mission
4x Lost in Crowds
5x Cloak the Gathering
1x Swallowed by the Night
1x Marked Path
1x Elder Intervention
1x Forgotten Labyrinth
4x Faceless Night
1x Hidden Lurker   20 Cards

Reactions:

1x Telepathic Misdirection
1x Surprise Influence
1x Delaying Tactics
1x Political Backlash
1x Fast Reaction
1x Eagles Sight
3x Wake of E.F.
2x Telepathic Counter
3x The Spirit's Touch
3x Enhanced Senses
3x Precognition    20 Cards

Allies:

2x Muddled Vampire Hunter   2 Cards

Equipment:

2x 44er Magnum
2x Sawed off Shotgun
2x Grenade
1x Brass Knuckles
1x Sport Bike
1x Catacombs
1x Flack Jacket    10 Cards

Combat Cards:

5x Dodge
3x Zip Gun
3x Conceiled Weapon
3x Disguised Weapon
2x Manstopper Rounds
1x Dragon Breath Rounds
1x Boxed in
1x Fake out
1x Amaranth    20 Cards
     ----------
     100 Cards

A standard weeny "off the shelf". The minions are inexpensive enough 
to get a good number out, and they are capable enough to survive 
unfriendly encounters with others.

Taktik: Get 5-7 vamps out and take advantage of your overhelming action recource.

Michael Beer, Dortmund, Germany

Bleed Defense: Intercept
Vote Defense: Intercept
Combat Defense: Guns equipped during combat, Avoidance

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Mages on Rampage" Tremere Rush & Combat

Name  Clan Discipl   Cap Misc

2x Sabine Tremere pot aus dom tha  5 During untap you may transfer 1
blood from S. to any other Tremere in the game
2x Astrid Tremere pot aus DOM THA  7 Primogen, if A. votes, all other
Tremere must vote in her favor
Mariel  Malkav     aus DOM tha  7 May tap to end a combat she is not involved in
Jing Wei Tremere         dom tha  3
Blythe  Tremere    aus    THA  3 -1 hand damage vs. Malk
Ignatius Tremere    aus dom tha  4
Roreca  Tremere            tha  2
Dr. John Tremere    aus    tha  3
Lazarus  Tremere pot AUS DOM THA  9 Primogen, may inflict 1R as a strike
Spiridonas Tremere pot    DOM THA  9 Prince, may burn x+2 blood to get +x bleed

Library:

Master:

2x Thaumaturgy
2x Auspex
1x Potence
1x Dominate
1x Academic Hunting Ground
1x Chantry
3x Blood Doll
1x Arcanum Chapterhouse
1x The Rack
1x Secure Haven
1x Strained Vitae Supply
1x Minion Tap
2x Legacy of Caine
1x XTC Blood
1x Masquerade Endangered  20 Cards

Actions:

5x Cryptic Mission
3x Bum's Rush
2x Ruthor's Hand
2x Rampage
1x The Embrace
1x The Atonement
1x Of Noble Blood   15 Cards

Political Actions:

1x Ancilla Empowerment
1x Kine Resources Contested
1x Kindred Segregation
1x Banishment
1x Conservative Agitation
1x Autarkis Persecution
2x Consangineous Boon
1x Peace Treaty
1x Rumors of Gehenna   10 Cards

Action Modifier:

3x Threats
2x Foreshadowing Destruction   5 Cards

Reactions:

3x Telepathic Counter
1x Fast Reaction
5x Spirit's Touch
2x Enhanced Senses
1x Precognition
3x Eagle's Sight   15 Cards

Equipment:

1x Palatial Estate
2x IR-Goggles
1x Ivory Bow
1x Flack Jacket     5 Cards

Combat Cards:

5x Apportation
1x Weather Control
1x Cauldron of Blood
5x Taste of Vitae
5x Theft of Vitae
3x Thrown Sewer Lid
1x Shattering Blow
1x Trap
4x Blood Rage
1x Blood Fury
3x Walk of Flame   30 Cards
     ----------
     100 Cards

(not played yet)

Taktik: Get someone with Potence out. He will be the offensive Vamp. The
other vamps without Potence are defensive vamps. Try to dry out your
prey's vamps with your minion's attacks or direct actions. Sabotage
hunting. Bribe the other methusalahs with the promise not to block them
to pass your votes.

Michael Beer, Dortmund, Germany

Bleed Defense: Intercept, but NO UNTAP (only Atonement gives the
opportunity to have a standing defense)
Vote Defense: Intercept, little Debate
Combat Defense: Thaumaturgy and Potence based attacks, mostly ranged.
Good blood reload.

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Army of Immortals" Brujah Prince based deck

Name  Clan Discipl  Cap Misc

Constanza Brujah POT CEL  8 Prince, If your prey has a ready Ventrue, +2 bleed
Donal  Brujah POT CEL  8 Prince, Camarilla Exemplary
Rake  Brujah pot cel  6 Prince, +1 hand damage vs. Ventrue
Anvil  Brujah POT CEL  6 Primogen
Volker  Brujah pot CEL  5 Prince, cannot block Primogen
Black Cat Brujah pot CEL  5 Equip actions cost -1 pool
Hector  Brujah POT  4
Juri  Brujah pot cel  4
Der  Brujah pot cel  3
Uma  Brujah     cel  3
Lupo  Brujah pot  2
Angel  Brujah     cel  2

Library:

Master:

1x Mob Connections
1x Warzone Huntingground
2x Haven Uncovered
3x Celerity
3x Potence
5x Minion Tap
1x Short Term Investment
1x Powerbase Chicago
1x Sudden Reversal
1x Vast Wealth
1x KCRG News Radio    20 Cards

Actions:

2x Bloodhunt
2x Arson
3x Bum's Rush
2x The Embrace
2x 3rd Tradition
1x Atonement
3x 5th Tradition    15 Cards

Political Actions:

1x Rumors of Gehenna
2x Archon
5x Autarkis Percecution
2x Consangineous Boon    10 Cards

Allies:

1x Hell Hound
1x Loyal Street Gang
1x Arms Dealer
1x The Knights
1x The Slashers      5 Cards

Equipment:

3x Hawg
1x 44er Magnum
1x Assault Rifle
2x Wooden Stake
1x Senguir Dagger
2x Flack Jacket     10 Cards

Combat Cards:

5x Undead Strength
1x Pulled Fangs
2x Disarm
2x Growing Fury
4x Sideslip
4x Pursuit
1x Fast Hands
4x Flash
2x Trap
1x Fire in the Blood
1x Fists of Death
5x Torn Signpost
1x Fractured Armament
1x Rapid Thought
1x Thrown Gate
2x Sidestrike
3x Nimble Feet     40 Cards
      ----------
      100 Cards

(not played yet)

Taktik: Maximize your minion number. Get your votes through . Intimidate. 
Torporize. Kill on occasion.   Be generous to your allies (and to those who 
killed your enemies. I called a blood hunt (action)  on one of my enemies 
and set a Consangineous Boon as a price on his head. The assamite which was 
my prey was happy to accept this "contract", earning 5 pool...), be a
nemesis to your enemies. Be Brujah.

Michael Beer, Dortmund, Germany

Bleed Defense: Block 0 stealth, Rush
Vote Defense: Debate, Rush, Intimidation
Combat Defense: Standard Potence Celerity Combat with some weapons.
Cannot deal with S:CE or S:Dodge.

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Undead Missionaries" Lasombra Political Combat Deck

Name  Clan Discipl   Cap Misc

Angelica Lasom POT DOM OBT  10 Cardinal, once each time she attempts to
block, you may burn x master cards from your hand to give her +x intercept
Antonio  Lasom POT DOM OBT  9 Archbishop, if he performs a successful political
       action, untap him at the end of the turn
Alvaro  Lasom POT dom OBT  9 Archbishop, if he abstains from voting during a
       political action, he gains 2 blood, +1 bleed
Gratiano Lasom pot DOM OBT  8 Priscus, he gets one additional vote during the
       Prisci vote, +1 bleed
Aurora  Lasom pot dom OBT  6 may inflict 1R as a strike
Lisette  Lasom POT DOM   6 Bishop, gets +1 intercept vs. Diablerie
Guido  Lasom     dom OBT  5
Ramiro  Lasom     dom obt  4
Ignatio  Lasom pot dom obt  4
Cameron  Lasom pot dom   3
Aaron  Lasom         obt  2
Mitchell Pander pot    obt  2 Rescuing him from torpor costs an additional blood
Royce  Pander     dom   1 he gets -1 stealth on each bleed action he performs

Library:

Master:

1x Succubus Club
1x The Rack
1x The Hungry Coyote
1x Pentex loves you
1x Communal Haven
2x Obtenebration
3x Potence
2x Blood Doll
3x Tribute to the Master
1x Tomb of Rameses III
1x The Rumor Mill
1x Elysian Fields
1x Political Hunting Ground
1x Power Structure  20 Cards

Actions:

1x Fire Dance
3x Political Struggle
3x War Party
3x Creation Rites  10 Cards

Political Actions:

2x Cardinal Benediction
1x Investitur
1x Political Stranglehold
1x Tithings
1x Rumors of Gehenna
2x Consangineous Boon
1x Ancient Influence
2x Sabbat Inquisitor
4x Sabbat Priest  15 Cards

Action Modifier:

2x Shadow Play
2x Shroud of Night
1x The sleeping Mind
2x Bribes
1x Change of Target   8 Cards

Equipment:

1x Submachine Gun
1x Gas powered Chain Saw  2 Cards

Retainer:

3x Camarilla Vitae Slave
2x Shade    5 Cards

Reactions:

3x Redirection
1x Cardinal Sin: Insubordination
4x Eyes of the Night
1x Obedience
1x Wake of E.F.   10 Cards

Combat Cards:

4x Undead Strength
4x Thrown Gate
1x Entombement
1x Shadow Step
5x Increased Strength
5x Arms of the Abyss
2x Fractured Armament
2x Pushing the Limit
2x Sacrament of Carnage
2x Torn Signpost
2x Immortal Grapple  30 Cards
    ------------
    100 Cards

(not played yet)

Taktik: Get at least one Archbishop, Priscus or Cardinal out (to have
some vote power). Then use a flexible tactic of bleed, vote and direct
attacks to survive and kill others.

Michael Beer, Dortmund, Germany

Bleed Defense: few intercept, Rush
Vote Defense: Debate, Rush, Intimidation, few intercept
Combat Defense: Standard Potence Massive Strike Combat, 
                enhanced by Obtenebration

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"There can be only one" Brujah Antitribu Combat Deck 
    (Spare Card Deck! Perhaps low efficiency)

Name  Clan Discipl   Cap Misc

Cailean  NosAnti POT    PRE  10 Archbishop, May set the range in combat
Beast  NosAnti POT cel   7 may attack any minion as a (d)-action, cannot
       play action cards, equip or recruit
Bronwen  BruAnti POT CEL PRE  10 Priscus, may dodge once per combat as a strike
Salinger BruAnti POT CEL PRE  9 Archbishop, +1 bleed, may enter combat with a
       Tzimisce or a Lasombra as a (d)-action
Jacko  BruAnti POT CEL PRE  8 Has an optional additional strike in the first round
       of combat
Richter  BruAnti POT CEL pre  7 +1 hand damage
Sela  BruAnti POT cel PRE  6 Bishop, if she becomes Archbishop, each Bishop of
       your prey burns 1 blood, +1 bleed
Rigby  BruAnti pot CEL PRE  5 fuels up predator's bishop ocasionally
Hugo  BruAnti POT    pre  4 -1 intercept against Lasombra & Tzimisze
Sarah  BruAnti     CEL   3 gets -1 stealth on each (d)-action directed at a
       methusalah who controls a ready bishop or archbishop
Jacob  BruAnti pot cel   3
Frederic BruAnti pre   2

Library:

Master:

1x Inbase Disco
1x The Rumor Mill
2x Minion Tap
1x Potence Skill
1x Celerity Skill
1x Communal Haven
2x Haven Uncovered
2x Short Term Investment
1x Tomb of Rameses III
1x Powerbase Washington DC
1x Amusement Park Huntingground
1x Gang Territory   15 Cards

Actions:

1x Creation Rites    1 Card

Political Actions:

1x Sabbat Inquisitor
1x Autarkis Persecution
4x Crusades (different cities)
1x Excommunication
4x Consangineous Boon
1x Rumors of Gehenna
1x Ancient Influence
1x Disputed Territory
1x Sacrifice    15 Cards

Modifier:

3x Bribes
1x Voter Captivation
1x Bewitching Oration    5 Cards

Equipment:

2x RPG Launcher
1x Sword of Judgement
1x 44er Magnum
1x Aaron's Feeding Razor
2x Hawg
1x Sport Bike
1x Laptop
1x Palatial Estate   10 Cards

Allies:

1x Hell Hound
3x Survivalist     4 Cards

Reactions:

4x Wake of E.F.
3x Forced Awakening
2x Dreaded Gaze
1x Pack Tactics    10 Cards

Combat:

1x Well Aimed Car
1x Thrown Sewer Lid
1x Undead Strength
1x Torn Signpost
3x Trap
3x Immortal Grapple
1x Growing Fury
1x Mighty Grapple
1x Shattering Blow
2x Acrobatics
2x Blur
2x Flash
1x Majesty    20 Cards
     ------------
     80 Cards

(not played yet)

Taktik: Get at least one Archbishop, Priscus or Cardinal out (to have
some vote power). Then try to concentrate on Brujah Antitribu.
Try to survive long enough to take advantage of your equipment. Without
weapons you are no match for dedicated combat decks,
your votes are only for your own survival. You will need heavy
assistance from other Methusalahs, so try to win allies soon. After all,
probably a rather weak deck (to do something with spare cards)

Michael Beer, Dortmund, Germany

Bleed Defense: untap, but very few intercept
Vote Defense: debate
Combat Defense: weapons, light fight back

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Gangrel on watch" Gangrel Intercept Deck

Crypt:

Name  Clan Discipl   Cap Misc
Basilia (4x) Gangrel pot obf ANI PRO FOR 10 Primogen, hand damage is aggravated
Gunther (2x) Gangrel         ANI pro for 7 He can pay 1 blood to untap at the end of your turn
Zack North (2x) Gangrel pot     ani pro for 6 +1 hand damage
Badger (2x) Gangrel pot     ani PRO FOR 6
Bear Paw (2x) Gangrel         ANI pro for 5

Library:

Master:

1x Powerbase Washington DC
1x Powerbase Chicago
2x Zoo Huntingground
2x Backways
2x Eco Terrorists
1x KCRG News Radio
3x Blood Doll
2x Minion Tap
1x Animalism
2x Fortitude
1x The Rack
1x Sudden Reversal
1x Tomb of Rameses III  20 Cards

Actions:

2x Ritual Challenge
1x Army of Rats
2x Masochism
2x Shadow of the Beast
1x Rampage    8 Cards

Equipment:

2x Flack Jacket
1x Hawg
1x Sport Bike
1x .44er Magnum
1x RPG Launcher
1x Shackles of Enkidu
1x Brass Knuckles
1x Aaron's Feeding Razor
1x Palatial Estate
1x Laptop Computer  11 Cards

Retainer:

1x Raptor
3x Raven Spy
1x Dog Pack
2x Wolf Companion
2x Homunculus
1x Owl Companion  10 Cards

Allies:

1x Renegade Garou   1 Card

Modifier:
5x Freak Drive    5 Cards

Reactions:
5x Rats Warning
5x Cats Guidance
5x Wake of E.F.
5x Guard Dogs   20 Cards

Combat:
5x Form of Mist
4x Unflinching Persistence
4x Indomitability
2x Flesh of Marble
5x Carrion Crows
5x Immortal Grapple  25 Cards
    --------
    100 Cards

Effective blocker. Good survival capacity, but too many actions 
and too little bleed.

Taktik: Get Basilia out at all costs. She is your central vampire 
and backbone of your deck. Then equip, hire your retainers, eventually 
recruit the garou, all the while blocking and torporizing all bleeders 
and, if possible, other opponents. You are a very weak bleeder, though.

Michael Beer, Dortmund, Germany

Bleed Defense: untap, permanent intercept, intimidation
Vote Defense: intercept
Combat Defense: retainers, prevention, Basilia's aggravated hand damage

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"The Italian way of Death" Giovanni Brujah Political Combat Deck

Legend: MPA = Master Phase Action

Crypt:

Name  Clan  Discipl   Cap Misc

Regina  Giovanni POT DOM NEC  10 2 votes, Recruiting allies and retainer
costs 1 less blood or pool, but never less than 0 blood or pool.
Enzo  Giovanni pot DOM NEC  8 May attempt to block any political action,
+1 intercept against any political action not attempted by a Prince or Justicar
Constanza Brujah  POT DOM  8 Prince of Rome, +2 bleed if your prey has a
ready Ventrue
Carlotta  Giovanni POT dom NEC  7 As a +1 stealth action she may burn 1
blood to exchange 1 card of your ash heap with one card of your hand
Stefano  Giovanni pot DOM nec  6 During a political action he may burn
one blood to gain one vote
Gaspare  Giovanni POT     nec  6 +1 hand damage, during your master phase he can burn 2 blood
to move a burned vamp from your ash heap to the top of your crypt.
Anvil  Brujah  POT dom  6 Primogen
Francesca Giovanni pot dom nec  4
Rudolpho Giovanni         NEC  3
Cristophero Giovanni pot     nec  3
Mario  Giovanni pot     nec  3
Vasilis  Brujah     2

Master:

5x Protracted Investment
3x Minion Tap
2x Golconda Inner Peace
3x Blood Doll
2x The Partheon
4x Potence
1x Dominate
1x The Mausoleum Venice
1x Powerbase Rome
1x Mob Connections
2x Morgue Hunting Ground  25 Cards (55 MPA)

Political Actions:

5x Rumors of Gehenna
1x Praxis Seizure Venice
1x Domain Challenge
1x Autarkis Persecution
1x Ancient Influence
1x Political Stranglehold   10 Cards

Vote Modifier:
4x Bribes
1x Cryptic Rider     5 Cards

Actions:
5x The Embrace
1x Possession
4x Whispers from the Dead
2x Kine Dominance
2x Govern the Unaligned
1x Rampage    15 Cards

Modifiers:
2x Foreshadowing Destruction
1x Soul Stealing     3 Cards

Allies / Retainer / Equipment:

1x Palatial Estate
1x Wooden Stake
1x Flak Jacket
1x Spiritual Protector
1x Guiseppe, Gravedigger
2x Zombie
1x Ambrosius the Ferryman
2x Leonardo, Mortician   10 Cards

Reaction Cards:

2x Redirection
5x Wake of E.F.     7 Cards

Combat Cards:

5x Enhanced Strength
5x Thrown Gate
3x Thrown Sewer Lid
4x Undead Strength
4x Immortal Grapple
2x Taste of Vitae
2x Shattering Blow   25 Cards
     -----------
     100 Cards

(not played yet)

Taktik: Get multiple MPAs per round at all costs. Establish a blood 
machine through your MPAs and Blood Dolls. Survive long enough to 
build an army of Embraces and owerhelm your prey with multiple bleed 
actions. Recycle crucial cards with Necromancy.

Michael Beer, Dortmund, Germany

Bleed Defense: Bloodmachine
Vote Defense: Boons, Debate
Combat Defense: retainers, Potence based combat, blood gain through
Hunting Ground(s) and Leonardo

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"The meaning of power" Lasombra Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Angelica Lasombra POT DOM OBT  10 Cardinal, once each time she blocks
she may burn x master cards from your hand to get +x intercept
Alvaro  Lasombra POT dom OBT  9 Archbishop, If he abstains from voting
during a political action, he gains 2 blood, +1 bleed
Antonio  Lasombra POT DOM OBT  9 Archbishop, If he performs a successful
political action, untap him at the end of the turn
Gratiano  Lasombra pot DOM OBT  8 Priscus, He gets an additional vote
during the Prisci vote, +1 bleed
Lisette  Lasombra POT DOM  6 Bishop, +1 intercept vs. diablerie
Aurora  Lasombra pot dom OBT  6 may inflict 1R damage as a strike
Guido  Lasombra    dom OBT  5
Ramiro  Lasombra    dom obt  4
Ignatio  Lasombra pot dom obt  4
Cameron Lasombra pot dom   3
Aaron  Lasombra       obt   2
Mitchell  Pander  pot obt  2 Rescuing him from torpor costs an additional blood
Royce  Pander      dom   1 -1 stealth on each bleed action

Library:

Master:

1x Minion Tap
3x Blood Doll
1x Political Hunting Ground
1x Power Structure
1x Elysian Fields
2x Dominate
3x Potence
1x Mob Connections
1x Tomb of Rameses III
1x Succubus Club
1x The Rumor Mill
2x Rötschreck
1x Sudden Reversal
1x Golconda    20 Cards

Actions:

3x Political Struggle
1x Return to Innocence
2x Kine Dominance
2x Mind Rape
3x Grave Robbing
1x Far Mastery
3x Creation Rites
3x Rampage    18 Cards

Reactions:

4x Eyes of the Night
3x Forced Awakening
2x Redirection
1x Cardinal Sin: Insubordination  10 Cards

Political Actions:

1x Political Stranglehold
1x Ancient Influence
2x Consangineous Boon
1x Rumors of Gehenna
1x Disputet Territory
1x Praxis Solomon
1x Investitur
2x Cardinal Benediction   10 Cards

Equipment:

1x Wooden Stake

Combat Cards:

4x Trap
2x Taste of Vitae
3x Shadow Body
2x Entombment
5x Arms of the Abyss
5x Increased Strength
5x Immortal Grapple
5x Undead Strength
5x Torn Signpost
5x Thrown Gate

(not played yet)

Taktik: Teach all non S&B decks the meaning of the Lasombra's way 
of unlife: manipulate, dominate, rule. Few defenses against S&B, 
especially fast S&B. Some pool reload via Masters and Votes, but not much :(

Michael Beer, Dortmund, Germany

Bleed Defense: few intercept, few rush. Mainly manipulate others to rush.
Vote Defense: Debate in the beginning. Later rule.
Combat Defense: Massive Potence based combat. Some Obtenebration for spice.

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Giovanni feast" Giovanni Brujah Diablerie Deck

Note: This is a 2 player only deck. Do NOT try to play it in bigger groups.

Crypt:

Name  Clan  Discipl   Cap Misc
Carlotta  Giovanni POT   7 May recycle card burning 1 blood as a +1 stealth action
Gaspare  Giovanni POT   6 +1 hand damage, may burn 2 blood in the master phase to move
        a burned vamp to the top of your crypt
Francesca Giovanni pot   4
Cristophero Giovanni pot   3
Mario  Giovanni pot   3
Donal  Brujah  POT   8 Prince, Camarilla Exemplary
Anvil  Brujah  POT   6 Primogen
Hector  Brujah  POT   4
Lupo  Brujah  pot   2
Koko  Nosferatu pot   2
Hasina  Caitiff  pot   1 If she goes to torpor, pay 1 pool
Smudge  Caitiff  -   1 gets +1 hand damage if he diablerizes an older vamp

Library:

Master:

3x Blood Doll
4x Potence
1x Mob Connections
1x Warzone Hunting Ground
1x Morgue Hunting Ground
1x The Rack
3x Sudden Reversal  14 Cards

Actions:

4x Bum's Rush
1x Rampage    5 Cards

Reactions:

5x Wake of E.F.    5 Cards

Equipment:

1x Bang Nakh
1x Wooden Stake
1x Sport Bike
1x Sawed off Shotgun
1x Senguir Dagger
1x Palatial Estate    6 Cards

Combat Cards:

2x Thrown Sewer Lid
4x Thrown Gate
5x Amaranth
5x Mighty Grapple
5x Immortal Grapple
5x Undead Strength
3x Torn Signpost
1x Shattering Blow  30 Cards
    ----------
    60 Cards

Evil Diablerie deck. Get your opponent in your fingers, 
immortally grapple them, pound them to torpor and diablerize. 
Get the big boys and girls first (they probably have votes), 
then the others.

Taktik: Your minions should have superior Potence. Then go for dinner.

Michael Beer, Dortmund, Germany

Bleed Defense: diablerize first
Vote Defense: diablerize first
Combat Defense: Massive Potence based combat, ended by Amaranth

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Speed Magic" Non-Tremere Celerity Thaumaturgy Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Al-Ashrad Assamite CEL THA  9 +1 bleed, may burn Camarilla Location as
(d)-action, cannot commit diablerie, 2x in the crypt
Salinger  Brujah Anti CEL tha   9 +1 bleed, may enter combat with any
Lasombra or Tsimisce as a (d)-action, Archbishop
Parnassus Assamite CEL tha   7 +1 hand damage, cannot commit diablerie
Anvil  Brujah  CEL tha   6 Primogen, 2x in the crypt
Kalinda  Assamite CEL tha   6 may take a (d)-action to bleed at +1 stealth and +1 bleed, pay 2
blood if successful, cannot commit diablerie
Jimmy  Pander  CEL   4 cannot be contested
Sarah  Brujah Anti CEL   3 -1 stealth on each (d)-action against a Meth. who controls a ready
Bishop or Archbishop
Carter  Toreador Anti cel   2
Kanya  Assamite cel   2 cannot commit diablerie
Nik  Caitiff  cel   1 all Brujah get +1 intercept vs. him

Library:

Master:

5x Thaumaturgy Skill Master
3x Short Term Investment
2x Minion Tap
2x Blood Doll
1x Market Place
1x The Rumor Mill
1x Tomb of Rameses   15 Cards

Actions:

5x Cryptic Mission
5x Bum's Rush
5x Computer Hacking
1x The Embrace
3x Arson
2x Ruthor's Hand    21 Cards

Political Actions:

1x Rumors of Gehenna    1 Card

Equipment:

1x The Ancestor's Talisman
1x Sport Bike
1x Palatial Estate     3 Cards

Reaction Cards:

2x Forced Awakening
3x Wake of E.F.     5 Cards

Combat Cards:

2x Pulled Fangs
3x Trap
5x Apportation
5x Cauldron of Blood
5x Theft of Vitae
5x Walk of Flame
1x Fast Hands
1x Rapid Thought
4x Blur
2x Psyche
4x Vampiric Speed
5x Flash
2x Side Strike
4x Pursuit
3x Nimble Feet
4x Sideslip    55 Cards
     ----------
     100 Cards

(not played yet)

Taktik: Simple. Bleed your prey. If blocked, use your speed and 
massive 2nd round magic to anhiliate your foes. If someone or 
something disturbs you particulary: Rush minions, burn locations.

Michael Beer, Dortmund, Germany

Bleed Defense: Few intercept, Rush
Vote Defense: Few intercept, Rush, Cross Table Intimidation
Combat Defense: DEFENSE? Your opponents will realize soon that you are
not only DEFENDING...
Superior maneuvrablilty (Maneuvers & presses) combined with optional
additional strikes, dodges and 2nd round Thaumaturgy. Vulnerable to 
Immortal Grapple and Damage Prevention, though.


House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Sabbat Tango" Brujah Anti Toreador Anti Multipurpose Deck

Crypt:

Name  Clan  Discipl   Cap Misc
Jessica  Toreador Anti AUS CEL PRE OBT 7 Bishop, 2x in the crypt
Sheila  Toreador Anti AUS cel PRE  6 +1 bleed
Ian   Toreador Anti aus CEL PRE  6 Bishop
Victor  Toreador Anti aus CEL pre  5
Carter  Toreador Anti     cel   2
Jacko  Brujah Anti     CEL PRE obt  8 Gets an optioal additional
additional strike during 1st round o.c.
Sela  Brujah Anti     cel PRE obt  6 Bishop, +1 bleed
Rigby  Brujah Anti aus CEL PRE  5 fills up your predator's Bishop's occasionally
Sarah  Brujah Anti     CEL   3 -1 stealth on each (d)-Action she
attempts against a Meth. with a ready Bishop or Archbishop
Frederic  Brujah Anti         pre   2
Jimmy  Pander      CEL   4 cannot be contested, burned when 2nd Jimmy comes into play

Library:

Master:

2x Celerity Skill Card
2x Obtenebration Skill Card
1x Auspex Skill Card
1x Presence Skill Card
1x Rumor Mill
1x Amusement Park Huntingground
1x Gang Territory
1x Fetish Club Huntingground
1x Short Term Investment
2x Blood Doll
1x The Art of Pain
1x Communal Haven   15 Cards

Actions:

3x Art Scam
4x Social Charm
1x Intimidation
2x Pulse of the Canaille   10 Cards

Equipment:

1x Sword of Judgement
2x SMG
2x .44er
1x Leather Jacket    6 Cards

Retainers:

1x Jacky Therman
1x Mr. Winthrop
2x Shade     4 Cards

Action Modifiers:

5x Shroud of Night    5 Cards

Reaction Cards:

3x Wake of E.F.
2x Forced Awakening
5x Telepathic Counter
3x Spirit's Touch
3x Enhanced Senses
2x Melange
2x Telepathic Misdirection  20 Cards

Combat Cards:

2x Catatonic Fear
3x Sidestrike
2x Staredown
2x Majesty
4x Psyche
4x Sideslip
3x Pursuit
5x Lucky Blow
2x Prenatural Evasion
1x Rapid Thought
2x Fast Hands    30 Cards
     -----------
     90 Cards

A variant of "Art may be cruel" without Jost Werner. You have Intercept,
you have stealth, you can bleed, you can fight.
Functional.

Taktik: This is a multipurpose deck. So profit of your versatile vamps
and deck concept.

Michael Beer, Dortmund, Germany

Bleed Defense: Intercept, very few Bounce, Counter
Vote Defense: Intercept
Combat Defense: Weapon based combat, Avoidance

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"The other Ventrue" Ventrue Antitribu Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Lazvernius Ventrue Anti AUS DOM FOR  10 Archbishop, +2 hand damage, 2x
in the crypt
Quentin  Ventrue Anti AUS DOM FOR  9 Bishop, may burn 1 blood to cancel
the votes of any vamp during each p.a.
Dominique Ventrue Anti AUS dom FOR  7 May put rush counters as
(d)-actions on locations
Marlene  Ventrue Anti AUS DOM for  6
Dylan  Ventrue Anti aus dom for  6 +1 bleed
Vanessa  Ventrue Anti aus DOM FOR  6
Billy  Ventrue Anti Aus dom for  5
Gerard  Ventrue Anti aus dom for  5
Ingrid  Ventrue Anti     DOM for  4
Juan  Ventrue Anti aus    for   3
Samson  Ventrue Anti     dom   2
Royce  Pander      dom   1 -1 stealth on bleed actions
March  Pander          for   1 may be diablerized with impunity
Christine Pander      dom   2 -1 intercept vs. bleeds


Library:

Master:

4x Blood Doll
1x The Parthenon
4x Ventrue Investment
1x Corporate Huntingground
1x Demonstration
1x The Rumor Mill
1x Auspex
1x Fortitude
1x Dominate
1x Misdirection
1x Sudden Reversal
1x Communal Haven
1x Guardian Angel
1x The Hungry Coyote

Actions:

2x Atonement
2x Ablative Skin
2x Force of Will
2x Pulse of the Canaille
1x Masochism
2x Restauration
1x Convenant of Blood
1x Sunrise Service

Political Actions:

1x Rumors of Gehenna

Modifiers:

3x Freak Drive
1x Daring the Dawn
1x Innocent Bystander
4x Bonding
1x Kiss of Ra
3x Foreshadowing Destruction

Equipment:

1x Ivory Bow
1x Palatial Estate

Allies:

Political Antagonist

Reactions:

5x Telepathic Counter
5x Precognition
5x Forced Awakening
3x Wake of E.F.
2x Deflection
5x Redirection
2x Obediance
3x Telepathic Misdirection

Combat:

1x Undead Persitence
3x Skin of Night
2x Rolling with the Punches
2x Resilience
2x Superior Mettle

A Deflector Deck. Morderately effective (with a Malk as predator)

Taktik: Let others do the work

Michael Beer, Dortmund, Germany

Bleed Defense:few Intercept, hvy Bounce & Counter
Vote Defense: Intercept, Ventrue Anti Cards
Combat Defense: Fortitude Prevention

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Toreador at War" Toreador Assamite 4 Discipline Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Francios Villon Toreador AUS CEL obf  10 Prince, +1 bleed, may steal 2
blood as a +1 stealth (d)-action
Klaus v.d. W. Toreador AUS CEL obf tha  9 Prince, may cancel the effect
of one huntingground of your prey
Volker  Brujah      CEL   5 Prince
Kalinda  Assamite     CEL OBF tha  6 may bleed with +1 bleed & +1
stealth as a (d)-action, burn 2 blood if successful
Anton  Tzimisce AUS cel obf  8 +1 intercept
Franciscus Caitiff  aus   1 is burned when he takes more than 3 damage
during combat
Nik  Caitiff      cel   1 all Brujah get +1 intercept vs. him
Parnassus Assamite aus CEL    tha  7 +1 hand damage
Kanya  Assamite     cel   2
Isabel  Toreador AUS   3
Tansu  Assamite     cel OBF  4
Colin  Toreador aus cel   3

No assamite can diablerize

Master:

1x Tomb of Rameses
1x Giants Blood
3x Minion Tap
3x Blood Doll
1x Heidelburg Castle
1x Humanitas
1x Underworld Hunting Ground
1x Market Square
1x Art Museum
1x Depravity
1x Auspex
4x Celerity
1x Obfuscate

Actions:

4x Computer Hacking
2x Arson
1x Atonement
3x Ruthor's Hand
2x The 5th Tradition
5x Night Moves

Retainers:

1x Mr. Winthrop
1x Ghoul Retainer
1x Resplendant Protector

Equipment:

1x Palatial Estate
1x The Ancestor's Talisman
1x Sport Bike
2x Flack Jacket
1x The Crimson Sentinel
1x Kali's Fang
2x 44er Magnum
1x Brass Knuckles

Modifiers:

4x Cloak the Gathering
2x Mask of 1k Faces
2x Faceless Nights
2x Lost in Crowds

Reactions:

5x Wake of E.F.
3x Precognition
3x Enhanced Senses
2x Telepathic Misdirection
2x Telepathic Counter

Combat:

5x Sidestrike
5x Disguised Weapon
3x Psyche
2x Fast Hands
1x Sidestrike
2x Pursuit
3x Blur
2x Rapid Thought
2x Nimble Feet

A surprisingly effective multipurpose deck. It's fun.

Taktic: Build up a defensive line and let Kalinda, Francois and all
Vamps with Ruthor's hand do the offense.

Michael Beer, Dortmund, Germany

Bleed Defense:Intercept, few Bounce & Counter
Vote Defense: Intercept, few Votes
Combat Defense: Weapons with Celerity

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Bankers" Giovanni Investment Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Regina  Giovanni POT DOM NEC  10 2 votes, recruiting retainers & allies cost 1 less pool
Enzo  Giovanni pot DOM NEC  8 May block any vote, +1 intercept vs. any
vote not tried by Prince, Justicar or Inner Circle
Carlotta  Giovanni POT dom NEC  7 May take an +1 stealth action to
recycle cards, burn 1 blood if successful
Gaspare  Giovanni POT    nec  6 +1 hand damage, burn 2 blood during the
Master Phase to move burned vamp to the top of the crypt
Stefano  Giovanni pot DOM nec  6 may burn 1 blood for 1 vote
Vittorio  Giovanni pot dom nec  5
Francesca Giovanni pot dom nec  4
Mario  Giovanni pot    nec  3
Cristophero Giovanni pot    nec  3
Rudolpho Giovanni         NEC  3
Lisette  Lasombra POT DOM  6 Bishop, +1 intercept vs. Diablerie
Cameron Lasombra pot dom   3


Master:

2x Protracted Investment
2x Short Term Investment
4x Potence
2x Dominate
2x Necromacy
1x Morgue Hunting Ground
1x The Mausoleum
1x Minion Tap
3x Blood Doll
1x The Parthenon
1x Mob Connections

Actions:

2x Jar the Soul
1x Graverobbing
1x Possession
1x The Embrace
3x Whispers from the Dead

Political Actions:

1x Rumors of Gehenna

Equipment:

1x Palatial Estate
1x Sengir Dagger
1x Talbot's Chainsaw

Retainers:

1x Mr. Winthrop
1x Spiritual Protector
2x Zombie
1x Guiseppe Gravedigger

Allies:

1x Leonardo, Mortician
1x Ambrosius the Ferryman

Modifiers:

2x The sleeping Mind
5x Threats
2x Bonding
1x Soul Stealing

Reactions:

2x Pulling Strings
3x Obediance
3x Deflection
2x Redirection
2x Wake of E.F.

Combat:

1x Disarm
1x Shattering Blow
2x Amaranth
2x Immortal Grapple
5x Torn Signpost
5x Taste of Vitae
5x Undead Strength
1x Fists of Death
1x Spiritual Intervention
5x Thrown Sewer Lid
5x Thrown Gate
2x Increased Strength

Taktic: Try to slow down the game, interrupted by occasional bleeds

Michael Beer, Dortmund, Germany

Bleed Defense: few Bounce, Blood Gain via Investments
Vote Defense: nearly none
Combat Defense: Potence based combat

House Rules: max 5 of each card, concealed weapon skill-less

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Urban Gangrel" Gangrel Political Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Sadie  Gangrel Anti         pro   2
Leon  Gangrel Anti ani for   3
Shane  Gangrel Anti ani        dom  4
Caitlin  Gangrel Anti ANI    PRO dom  5 Bishop
Luther  Gangrel Anti ANI for pro  6 +1 bleed if your prey controls a ready Pander
Genevieve Gangrel Anti ANI FOR PRO dom 10 Priscus + 1 additional vote
during political actions
Chandler Gangrel          PRO  3 +1 intercept vs. Gangrel
Anastasia Gangrel  ani    pro   3
Camille  Gangrel  ani FOR PRO  5
Gitane  Gangrel  ANI FOR PRO  7 Primogen
Ingrid  Gangrel  ANI FOR PRO dom 9 Prince, +2 transfer during influence phase
Stanislava Gangrel  ANI FOR PRO DOM 11 Inner Circle, Allies cannot
block, Retainers loose abilities in combat
Igo  Caitiff          pro   1 -1 stealth when hunting
Timothy  Ventrue  ani FOR    dom  7 Prince
Huang  Pander          pro   1 Gangrel Anti may enter combat with him as a (d)-action

Master:

1x Twisted Forest
1x Campground Hunting Ground
1x Gangrel Conspiracy
1x City Gangrel Connections

1x Backways
1x Zoo Huntingground
1x Eco Terrorists

1x Dreams of the Sphinx
1x Information Highway
1x Tomb of Rameses III
1x Giant's blood
1x KCRG News Radio
1x Powerbase Chicago
1x Protean Skill Card
3x Blood Doll
2x Minion Tap


Actions:

1x Atonement
1x Return to Innocence

Retainers:

2x Raven Spy
1x Homunculus

Allies:

2x Black Spiral Buddy
2x Sadow Court Satyr
2x Renegade Garou
2x Gypsies

Equipment:

2x Flack Jacket

Political Actions:

1x Dramatic Upheaval
1x Gangrel Justicar
1x Rumors of Gehenna
2x Disputed Territory
1x Ancient Influence
1x Political Stranglehold
2x Autarkis Percecution
2x Ancilla Empowerment
2x Domain Challenge
2x Kine Recources Contested

Modifier:

10x Bribes
4x Cryptic Rider
1x Daring the Dawn
1x The Kiss of Ra
3x Freak Drive

Reactions:

4x Wake of Evening's Freshness
1x Deflection

Combat:

4x Dodge
4x Form of Mist
4x Earth Meld
3x Flesh of Marble
1x Skin of Steel
1x Superior Mettle

Taktic: Use massively bribed politics. The pool gain from your 
votes (even failed bribed votes give you at least 1 pool) 
enable you to use the expensive vamps and allies. The unique 
Gangrel locations give you an edge, too.

Surprisingly effective. My first functional vote deck WITHOUT Presence.
You rapidly make the experience that most Methusalahs are 
easily corrupted: just throw the bone and they will jump ;)

Michael Beer, Dortmund, Germany

Bleed Defense: few intercept, massive pool gain with votes
Vote Defense: debate, few intercept
Combat Defense: Avoidance

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Tremere Revolt" The other Tremere Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Thomas  Tremere  ani aus cel tha DOM 6 3x in the crypt
Cardano  Tremere  ani aus cel THA DOM 9 Prince, 3x in the crypt
Laurent  Nosferatu ani            dom  4 2x in the crypt
Navar  Caitiff  ani   1 cannot block older vamps
Nik  Caitiff          cel   1 Brujah get +1 intercept vs. him
Smudge  Caitiff     1 +1 hand damage after a successful diablerie
Franciscus Caitiff      aus   1 burned when he takes more than 3 damage in combat

Master:

2x Animalism
1x Thaumaturgy
1x Auspex
4x Dominate
1x Fame
1x Humanitas
7x Blood Doll

Actions:

5x Army of Rats
5x The Embrace
3x Ruthor's Hand
1x Arson

Political Actions:

2x Autarkis Percekution

Equipment:

4x Flack Jacket
4x Gas Powered Chain Saw
1x Aaron's Feeding Razor
1x Ankara Citadel
1x Sport Bike
1x Catacombs

Modifier:

2x Conditioning

Reactions:

5x Wake of E.F.
4x Guard Dogs
1x Cat's Guidance
5x Obediance
5x Redirection
3x Deflection
5x Telepathic Counter

Combat:

5x Dodge
5x Lucky Blow
2x Fast Hands

Taktic: There are two limitations to this deck:

1. Your environment should be a low intercept one
2. Your environment should be a low politics one

If you match this requirements then your deck may be effective (mine was:)

Use Anarch tactics in a massively "dominated" Tremere Bleed Bounce Deck.

Your main force should be formed by recently embraced 
instant vampires which are well equipped:  Each one 
should have a Flack Jacket and a Chainsaw. For the 
bargain price of 2 pool you get capable field soldiers 
to do the battlefield fighting while your main vamps
remain in the background and handle the defense.

The huge amount of reaction cards enables you to tap out regulary
without  (much) fear of monster bleeders.

Michael Beer, Dortmund, Germany

Bleed Defense: Blood Doll Pool gain, massive Bleed bounce
Vote Defense: None! Avoid political environments!
Combat Defense: Equipment based combat, Dodge, Lucky Blow

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Carthage Remembered" Brujah Bleed'n Vote Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Nik  Caitiff      cel   1 Brujah get +1 intercept vs. him
Angel  Brujah      cel   2
Dre  Brujah  pot cel   3
Black Cat Brujah  pot cel   5 Eqipping actions cost 1 less pool, 2x in the crypt
Bianca  Brujah  pot CEL   6 +1 hand damage
Anvil  Brujah  POT CEL dom  6
Volker  Brujah  pot CEL   5 Prince, cannot block Primogen
Rake  Brujah  pot cel   6 Prince, +1 hand damage vs. Ventrue
Constanza Brujah  POT CEL DOM  8 Prince, +2 bleed vs. Ventrue
Donal  Brujah  POT CEL DOM  8 Prince, Camarilla Exemplary
Don Cruez Brujah  POT CEL dom  10 Justicar, may burn 1 blood to get 1 maneuver

Master:

1x Al's Army Apparatus
1x Warzone Huntingground
3x Carthage Remembered
4x Minion Tap
1x Vast Wealth
1x Potence
1x Powerbase Chicago
1x Elysium
1x Metro Underground
1x The Rack
1x Heidelburg Castle
1x Guardian Angel
1x Dominate

Actions:

2x 3rd Trad
2x 4th Trad
4x 5th Trad
2x Atonement

Equipment:

2x Sport Bike
1x Assault Rifle
1x 44er Magnum
1x Senguir Dagger
1x Crimson Sentinel
1x Wooden Stake

Allies:

1x Loyal Street Gang
2x Arms Dealer
1x The Knights
1x The Slashers

Political Actions:

2x Archon
2x Kindred Restructure
2x Consangineous Boon
1x Justicar Retribution
1x Ancient Influence
1x Political Stranglehold
1x Rumors of Gehenna

Modifier:

2x Cryptic Rider
2x Closed Session
5x Bribes
3x Threats
1x Alacrity

Reactions:

1x Elder Intervention
4x Wake of E.F.
5x 2nd Tradition
2x Deflection

Combat:

5x Torn Signpost
5x Sideslip
4x Blur
1x Fast Hands

Taktic: Use your princes for work, the rest for dirty work.

Michael Beer, Dortmund, Germany

Bleed Defense: 5th Trad + Minion Tap, Intercept, bounce
Vote Defense: debate
Combat Defense: Equipment, Potence, Celerity

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Ventrue in action" Classical Ventrue Political Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Arika  Ventrue  DOM FOR PRE  11 Inner Circle, +2 bleed, prey must pay 1
pool per location per turn
Democritus Ventrue  DOM for PRE  10 Justicar, +1 bleed, contesting with
you cost others 1 additional pool per turn
Natasha  Ventrue  dom FOR PRE  9 Primogen, +1 stealth on political actions
Emerson  Ventrue  DOM FOR PRE  8 Prince
Timothy  Ventrue  dom FOR PRE  7 Prince
Sir Walter Ventrue  DOM FOR PRE  7 Prince
Lucia  Ventrue  DOM for pre  6 +1 hand damage
Heather  Ventrue  dom FOR PRE  6 edge gain can be put on her
Jazz  Ventrue  dom for PRE  5 can get uncontrolled edge with +1 stealth action
Melissa  Ventrue  dom for pre  5 gains 1 blood when edge is forfeited for a vote
Ranjan  Ventrue  DOM for PRE  5 +1 bleed if prey has a ready Brujah
Courtland Ventrue  dom for pre  4
Violette  Ventrue  dom    PRE  4
Gideon  Ventrue          PRE  3
Itzahk  Ventrue          pre   3
Roland  Ventrue      for pre  3
Rufina  Ventrue      for   2


Library:

Master:

4x Minion Tap
1x Powerbase Chicago
1x Island of Iaros
1x Giant's Blood
1x Powerbase Berlin
1x Elysium Arboretum
1x Protected Recources
1x Ventrue Directorate Assembly
1x The Barrens
1x The Parthenon
1x Info Highway
1x Succubus Club
1x Elysium Palace of Versailles
1x Uptown Hunting Ground
1x Powerbase Washington DC
1x Police Departement
1x Ventrue Headquarters   20 Cards


Actions:

2x 5th Tradition     2 Cards

Retainer:

1x Mr. Winthrop     1 Card

Allies:

1x Political Ally     1 Card

Loquipment:

1x Lyndhurst Estate, NY
1x Sacre Coeur Cathedral, F
1x Palatial Estate     3 Cards

Political Actions:

4x Domain Challenge
3x Conservative Agitation
3x Kine Recources Contested
2x Disputed Territory
4x Parity Shift
2x Banishment
2x 1st Tradition: The Masquerade
3x Masquerade Enforcement
2x Consangineous Boon
1x Lextalionis
1x Justicar Retribution
1x Kindred Restructure
2x Rumors of Gehenna
1x Camarilla Threat
1x Political Stranglehold
9x Praxis Seizure (different Cities)
1x Ventrue Justicar
1x Ancient Influence   43 Cards

(Vote-) Modifiers:

5x Bribes
3x Awe
2x Cryptic Rider
5x Voter Captivation
5x Bewitching Oration   20 Cards

Combat Cards:

5x Skin of Steel
5x Majesty    10 Cards
     ----------
     100 Cards

Taktic: Get permanent votes quickly in play, then dominate the 
table politics through alliances, bribery and force. Your pool 
gain is excellent so you don't need a permanent pool gain capability
via Blood Doll. You don't bounce bleeds, you don't wake. In a VERY 
HEAVY VERY FAST bleed environment replace some votes for bleed 
bounce cards, but you should be able to take the punches without flinching.

The deck is optimized for anti-weeny warfare, has morderate 
combat defenses, and can hold on its own in an unfriendly 
political environment. Massively intercepting neighbors will 
ruin this deck, but most political decks suffer from permanent 
intercept. The deck is asthonishingly fast.

Michael Beer, Dortmund, Germany

Bleed Defense: Block 0 stealth, massive pool gain
Vote Defense: You dominate politics, debate
Combat Defense: Majesty and Skin of Steel. The best available.

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Big trouble in little Italy" Classical Giovanni Recycle Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Vasilis  Brujah     2 Giovanni get +1 bleed against any Methusalah controlling a Brujah
Regina  Giovanni POT DOM NEC  10 2 votes, recruiting allies & retainers
cost 1 less pool / blood, but never less than 0
Enzo  Giovanni pot DOM NEC  8 may block any vote, +1 intercept against
any vote not attempted by P,J,IC
Carlotta  Giovanni POT dom NEC  7 inherent Whispers from the Dead (sup)
Rafaele  Giovanni         NEC  6 +1 bleed, may bleed predator as a (d)-action
Gaspare  Giovanni POT    nec  6 +1 hand damage, may burn 2 blood during
master phase to move a burned vamp to the top of the crypt
Stefano  Giovanni pot DOM nec  6 may burn 1 blood for 1 vote during PAs
Vittorio  Giovanni pot dom nec  5
Gloria  Giovanni     DOM nec  4
Francesca Giovanni pot dom nec  4
Mario  Giovanni pot    nec  3
Cristophero Giovanni pot    nec  3
Rudolpho Giovanni         NEC  3

Library:

Master:

3x Blood Doll
1x Tribute to the Master
1x Golconda Inner Peace
1x Inbase Disco
1x Morgue Huntingground
1x Acquired Ventrue Assets
1x The Mausoleum
1x Powerbase: Rome
2x Effective Management
1x Sudden Reversal
1x Direct Intervention
1x The Barrens
1x Short Term Investment
1x Dominate
1x Necromacy
2x Potence   20 Cards

Equipment:

1x Talbot's Chainsaw
1x Hand of Conrad
1x Sawed off Shotgun
1x Palatial Estate
1x Writ of Acceptance   5 Cards

Actions:

1x Kine Dominance
1x Govern the Unaligned
1x Scouting Mission
1x Grave Robbing
1x The Embrace
1x Possession
2x Jar the Soul
2x Whispers from the Dead 10 Cards

Political Actions:

1x Consangineous Boon
1x Disputed Territory
1x Kine Recources Contested
1x Praxis Seizure Venice
1x Giovanni Acceptance   5 Cards

Allies & Retainers:

1x Zombie
1x Guiseppe, Gravedigger
1x Spiritual Protector
1x Ambrosius
1x Leonardo    5 Cards

Modifiers:

1x Conditioning
1x Bonding
1x Seduction
1x Threats
1x The Sleeping Mind  5 Cards

Reactions:

5x Obediance
2x Redirection
6x Deflection
2x Pulling Strings  15 Cards

Combat:

5x Thrown Gate
6x Taste of Vitae
5x Pushing the Limit
1x Shattering Blow
1x Amaranth
1x Thrown Sewer Lid
1x Torment the Soul
1x Spiritual Intervention
1x Disarm
1x Decapitate
2x Torn Signpost   25 Cards
    -----------
    90 Cards

Taktic: This is a slow deck. Wait until your time has come, 
and when that moment comes, have the right cards on hand. 
The theme is functional, but the pool reload must be improved.

Michael Beer, Dortmund, Germany

Bleed Defense: Block 0 stealth, bounce bleeds
Vote Defense: debate, block crosstable with Enzo, Pulling Strings
Combat Defense: Potence and Necromacy with few weapons

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Look me in my eyes Tournament Version" Presence Tap & Bleed Deluxe

Crypt:

Name  Clan  Discipl   Cap Misc

Khali  Setite  pre   3
Nepata  Setite  pre   4
Hadrian  Setite  pre   4 +1 hand damage
Aisha  Setite  PRE aus   6 once each turn, she may burn 1 blood to get
+1 intercept
Rebecka  Tremere  PRE AUS  8 +1 stealth on each of her actions
Jost  Toreador Anti PRE AUS  6 +1 stealth on each of his actions
Violette  Ventrue  PRE   4
Gideon  Ventrue  PRE   3
Vasilis  Brujah  pre   2 All Giovanni get +1 bleed against Meths
controlling ready Brujah
Frederic  Brujah Anti pre   2
Antoinette Caitiff  pre   1
Angela  Pander  pre   1 if she is burned in combat, burn 2 pool

Library:

Master:

4x Blood Doll
5x Misdirection
1x Fame
1x Anarch Troublemaker
2x Presence
2x Effective Management
1x Opium Den
1x Temple Huntingground
1x Info Highway
1x Humanitas   19 Master

Actions:

5x Corruption
4x Propaganda
6x Mind Numb
5x Media Influence
7x Social Charm
12x Legal Manipulations
1x Entrancement
1x Intimidation
2x The Embrace   43 Actions

Modifiers:

5x Aire of Elation   5 Modifiers

Loquipment:

1x The Catacombs  1 Loquipment

Retainers:

3x Marijava Ghoul  3 Retainers

Reactions:

2x Wake of E.F.
2x Telepathic Misdirection  4 Reactions

Combat:

2x Zip Gun
5x Fake Out
3x Staredown
5x Majesty   15 Combat
    --------------
    90 Cards

Taktic: You are instantly ready to kill. Don't worry about being bled.
Bleed yourself through your preys so fast that you gain pool for ousting
faster than your predator can bleed you.

Michael Beer, Dortmund, Germany

Bleed Defense: Surprise bleed bounce, else: Pool gain via ousting and cards 
Vote Defense: Surprise intercept, else: None
Combat Defense: Avoidance

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"The secret, how to be as stone" Weeny Fortitude Combat

Crypt:

Name  Clan  Discipl   Cap Misc

Courtland Ventrue  for   4
Roman  Gangrel  for   4
Lazar  Ravnos  for   3 may take a (d)-action to move a blood between uncontrolled vamps
Roland  Ventrue  for   3
Leon  Gangrel Anti for   3 Gangrel Anti get -1 stealth against him
Juan  Ventrue Anti for   3
Ricki  Gangrel  for   3
Lolita  Toreador Anti for   3
Guliano  Gangrel  for   2
Rufina  Ventrue  for   2
March  Pander  for   1 if she is diablerized, no one can call a blood hunt
Uriah  Caitiff  for   1 if your prey has more pool than you during untap, he gets control of him

Library:

Master:

1x Cairo International Airport
6x Haven Uncovered
6x Fortitude
3x Blood Doll   16 Master

Actions:

3x Arson
4x Ambush
5x Bum's Rush
2x Ablative Skin
5x Rapid Healing
1x Restauration
1x Regeneration   21 Actions

Modifiers:

5x Dawn Operation  5 Modifiers

Combat:

5x Pulled Fangs
10x Trap
8x Undead Persistence
5x Unflinching Persistence
5x Indomitability
6x Skin of Rock
4x Skin of Night
2x Resilience
2x Dead End Ally
1x Boxed in   48 Combat
    --------------
    90 Cards

Taktic: As simple as the deck concept. Attack and drag'em into torpor.
Always and under all circumstances. Show no mercy. The only excuse
not to attack is to bleed and beg to be blocked ;)

Michael Beer, Dortmund, Germany

Bleed Defense: attack first, intimidation
Vote Defense: intimidation, boons
Combat Defense: If I shall go to torpor, you go with me. If I don't go
to torpor, you do.

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Sewer Politics" Nosferatu Political Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Hasina  Caitiff  pot   1 if she goes to torpor, burn 1 pool
Smudge  Caitiff  pot   1 if he diablerizes an older vamp, he gets +1 hand damage
Navar  Caitiff  ani   1 cannot block older vamps
Koko  Nosferatu pot   2
Dimple  Nosferatu obf   2
Panagos  Gangrel  ani obf   3
Duck  Nosferatu pot obf   3
Razia  Brujah  pot ani   3
Agrippina Nosferatu pot OBF   4
Sammy  Nosferatu pot obf ani  4
Carlotta  Giovanni POT obf   7 inherent Whispers from the Dead (sup)
Murat  Nosferatu POT OBF  7 Prince
Nicolaus  Nosferatu POT obf ani for  7 Prince, may move 1 blood to
uncontrolled Nossi during untap
Selma  Nosferatu pot OBF ani for  8 Prince, +1 intercept against Nosferatu
Sheldon  Nosferatu POT OBF ANI for  9 Justicar

Library:

Master:

3x Minion Tap
3x Blood Doll
1x Depravity
1x KCRG News Radio
1x Tomb of Rameses III
1x Elder Library
1x Police Departement
1x Fear of Mekhet
1x Succubus Club
1x Slum Huntingground
1x The Labyrinth
1x The Secret Library Alexandria  16 Master

Actions:

4x Kindred Intelligence
3x 5th Tradition
3x 4th Tradition
4x Blood Hunt
2x Revelation of the Sire
2x Patagia Flap Wings
1x Rapid Healing    19 Actions

Political Actions:

4x Anathema
1x Kindred Restructure
1x Beyond Reproach
1x Ancient Influence
1x Archon
3x Consangineous Boon
1x Rumor's of Gehenna
1x Disputed Territory
1x Nosferatu Justicar
2x Conservative Agitation   16 Votes

Retainers:

2x Owl Companion
2x Raven Spy    4 Retainers

Action Modifiers:

4x Freak Drive
1x The Kiss of Ra
4x Bribes
1x Swallowed by the Night
5x Faceless Nights
5x Cloak the Gathering
5x Lost in Crowds
5x Spying Mission   30 Modifiers

Combat:

5x Dodge    5 Combat
     -------------------
     90 Cards

Taktic: Be persuasive. Collect boons, "distribute" 
Blood Hunts, call Anathemas. In the Meantime, construct 
a functional blood machine and get out your vamps. 
In the end you will have some sort of weeny deck.

Michael Beer, Dortmund, Germany

Bleed Defense: blood machine
Vote Defense: boons, debate
Combat Defense: avoidance

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Young Outlanders" Gangrel Ally deck

Crypt:

Name  Clan  Discipl   Cap Misc

Igo  Caitiff  pro   1 -1 stealth on hunting actions
Smudge  Caitiff     1 +1 hand damage if he diablerizes an older vamp
Huang  Pander  pro   1 Gangrel Anti may attack him as a (d)-action
Sadie  Gangrel Anti pro   2
Leon  Gangrel Anti     ani for   3 Gangrel Anti get -1 intercept vs. him
Caitlin  Gangrel Anti PRO ANI  5 Bishop
Vliam  Gangrel      ani   2
Guliano  Gangrel          for   2
Ricki  Gangrel  pro    for   3
Chandler Gangrel  PRO   3
Anastasia Gangrel  pro ani   3
Camille  Gangrel  PRO ani FOR  5

Master:

2x Protean
2x Animalism
2x Fortitude
2x Guardian Angel
1x Zoo Huntingground
1x Eco Terrorists
1x Backways
1x KCRG News Radio
1x Secure Haven
3x Blood Doll  16 Master

Actions:

1x Arson  1 Action

Political Actions:

1x Gangrel Justicar 1 Vote

Retainers:

2x Raven Spy
2x Wolf Companion
1x Faithful Servant
1x Jackal
1x Homunculus  7 Retainer

Allies:

1x Gypsies
2x Renegade Garou
2x Hell Hound  5 Allies

Equipment:

2x Flack Jacket
3x Leather Jacket
1x SMG
1x Wooden Stake
1x Brass Knuckles 8 Equipments

Action Modifiers:

2x Rapid Change
1x Daring the Dawn 3 Modifiers

Reactions:

5x Wake of E.F.
5x Cat's Guidance  10 Reactions

Combat:

5x Body Flare
3x Flesh of Marble
5x Aid from Bats
4x Form of Mist
4x Earth Meld
5x Skin of Rock
2x Wolf Claws
2x Claws of the Dead
2x Form of the Ghost
2x Gleam of Red Eyes
5x Dodge  39 Combat
   --------------
   90 Cards

Taktic: This is mainly an anti-weeny combat deck 
(while being a weeny itself). 
Effective but not too evil.

Michael Beer, Dortmund, Germany

Bleed Defense: light intercept, medium pool reload
Vote Defense: nearly none
Combat Defense: mix of avoidance and aggravated strikes, some equipment

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Out of the woods they came" Gangrel Multipurpose

Crypt:

Name  Clan  Discipl   Cap Misc

Guliano  Gangrel      for   2
Vliam  Gangrel  ani   2
Anastasia Gangrel  ani    pro   3
Panagos  Gangrel  ani   3
Ricki  Gangrel      for pro  3
Roman  Gangrel  ani for pro  4
Bear Paw Gangrel  ANI for pro  5
Camille  Gangrel  ani FOR PRO  5
Raven  Gangrel  ani FOR PRO  5
Zack  Gangrel  ani for pro  6 +1 hand damage
Quinton  Gangrel  ani FOR pro  8 Primogen, +1 hand damage
Angus  Gangrel  ANI for PRO  10 Justicar, +1 hand damage

Library:

Master:

2x Vulnerability
3x Haven Uncovered
1x The Rack
1x Mob Connections
1x The Barrens
1x Animalism
1x Fortitude
1x Sudden Reversal
1x KCRG News Radio
3x Blood Doll
1x Backways
1x Zoo Huntingground
1x Eco Terrorists  18 Master

Actions:

1x Masochism
3x Ritual Challenge
3x Shadow of the Beast
4x Arson
4x Restauration
2x Army of Rats
2x Bum's Rush
1x Imperial Decree 20 Actions

Retainers:

1x Dog Pack  1 Retainer

Allies:

1x Gypsies  1 Ally

Equipment:

2x Flack Jacket
2x Wooden Stake
1x Invernary Scotland 5 Equipment

Reaction Cards:

5x Cat's Guidance
5x Wake of E.F.
3x Rat's Warning
1x Elder Intervention
1x Pack Tactics  15 Reactions

Combat:

3x Scorpion Sting
3x Song of Serenity
1x Earth Meld
2x Form of Mist
3x Hidden Strength
3x Wolf Claws
3x Skin of Rock
2x Claws of the Dead
1x Canine Horde
3x Rolling with the Punches
3x Carrion Crows
3x Superior Mettle 30 Combat
   --------------
   90 Cards

Taktic: Try to get +x hand damage on your central vampires 
(and a wooden stake). In the meantime try to held the fire 
low, show what you can do if you are angered but keep a low
profile. When you have your vamps of choice, act.

Michael Beer, Dortmund, Germany

Bleed Defense: light intercept, medium pool reload
Vote Defense: nearly none
Combat Defense: mix of prevention and aggravated strikes, some equipment

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Protagonists of Slavery" Tremere 
Anti Ventrue Anti Political Sabbat Theme deck

Crypt:

Name  Clan  Discipl   Cap Misc

Ayelea  Tremere Anti AUS DOM THA OBT 10 Cardinal, may take control of a
Tremere Anti with (d)-action until end of next turn
Antonio  Lasombra     DOM tha OBT  9 Archbishop, if he performs a
successful political action, untap him at the end of the turn
Kij  Tremere Anti AUS DOM THA obt 8 Priscus
Bryan  Tremere Anti aus DOM THA  7 +1 bleed
Rev. Blackwood Tremere Anti     DOM THA  6 Bishop, +1 damage with Thaumaturgy strikes
Quira  Malk Anti AUS    tha obt  6 +1 bleed
Billy  Ventrue Anti AUS dom  5
Gerard  Ventrue Anti aus dom    obt  5
Ingrid  Ventrue Anti     DOM   4
Richard  Tremere Anti AUS    tha  4 -1 intercept vs. Lasombra & Tzimisce

Brooke  Tremere Anti     dom tha  3
Heinrik  Tremere Anti         tha   2
Aaron  Lasombra             obt  2
Samson  Ventrue Anti     dom   2
Royce  Pander      dom   1 -1 stealth on bleed actions

Library:

Master:

1x Sermon of Caine
1x The Hungry Coyote
1x Recruitment
1x University Hunting Ground
1x Demonstration
1x Slave Auction
2x Tribute to the Master
2x Short Term Investment (Sabbat Card)
2x Guardian Angel
3x Blood Doll    15 Master

Allies:

1x Nephandus
1x Succubus
3x Gargoyle Slave     5 Allies

Equipment:

1x Sport Bike
2x Sawed off Shotguns
2x 44er Magnum     5 Equipment

Political Actions:

2x Consangineous Boon
1x Disputed Territory
1x Rumors of Gehenna
1x Praxis: Solomon
5x Regaining the upper Hand (Jyhad Card)
1x Political Stranglehold
1x Ancient Influence
1x Excommunication
4x Crusade: different cities
1x Investitur
2x Cardinal Benediction   20 Votes

Actions:

1x Pulse of the Canaille    1 Card

Modifiers:

10x Bribes
5x Cryptic Rider
4x Seduction
5x Bonding
2x Shadow Play
3x Shroud of Night   29 Modifiers

Reaction:

5x Wake of E.F.
4x Telepathic Counter (Sabbat Card)
5x Redirection
1x Kindred Coercion   15 Reactions

Combat:

5x Dodge
3x Theft of Vitae
1x Soul Burn
1x Walk of Flame    10 Combat
     --------------
     100 Cards

Taktic: not played yet, but should be a bloodmachine deck. 
Concentrate on amassing pool and minions, get your Votes 
through and when the opportunity arises: strike.

Michael Beer, Dortmund, Germany

Bleed Defense: light bleed bounce and counter
Vote Defense: debate
Combat Defense: very low. some weapons, some combat cards. Nothing
serious, but should be enough.

House Rules: Official DCI Rules

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
"Cobras" Setite Toreador Hvy Weapons Vote Deck

Crypt:

Name  Clan  Discipl   Cap Misc

Antoinette Caitiff      pre   1
Franciscus Caitiff  aus   1 if he takes more than 3 damage during
combat, he is burned
Igo  Caitiff      pre   1 -1 stealth on hunting
Dan  Caitiff  aus        obf  3
Julius  Caitiff          ser   1 if he goes into torpor, burn him
Makarios Toreador AUS PRE SER  8 2 times in the crypt, +1 bleed, can
take a (d)-action to put Seduction counters on Ventrue or Brujah, cannot
be block by vamps with counters
Isabel  Toreador AUS   3
Jost  Toreador Anti AUS PRE  6 +1 stealth on each action
Aisha  Setite  aus PRE ser  6 once each turn she may burn 1 blood to get
+1 intercept
Dedefra  Setite          SER obf  5 +1 hand damage against Camarilla
vamps
Hadrian  Setite      pre    obf  4 +1 hand damage
Nepata  Setite      pre ser obf  4
Khalil  Setite      pre ser  3
Lalitha  Setite          ser   2

Library:

Master:

1x Temple Huntingground
1x Opium Den
1x The Realm of the Black Sun
5x Blood Doll
2x Presence
1x Auspex
1x Humanitas
1x Fame
2x Minion Tap   15 Master

Equipment:

2x SMG
3x Combat Shotgun  5 Weapons

Actions:

1x Pulse of the Canaille  1 Action

Political Actions:

3x Consangineous Boon
3x Consangineous Condemnation
3x Regaining the Upper Hand
1x Invitation Accepted
1x Rumors of Gehenna
2x Kine Recources Contested
2x Disputed Territory  15 Votes

Action Modifiers:

5x Form of the Serpent
5x Voter Captivation
6x Bribes
1x Cryptic Rider
3x Disarming Presence  20 Modifiers

Reactions:

5x Wake of E.F.
5x Telepathic Counter
1x Tainted Vitae
2x Dread Gaze
2x Treachery   15 Reactions

Combat:

5x Majesty
5x Tongue of the Serpent
1x Disguised Weapon
3x Catatonic Fear
5x Manstopper Rounds  19 Combat
    --------------
    90 Cards

Taktic: not played yet, but should be a bloodmachine deck. Concentrate
on survival and generating pool to afford the weapon costs.
Try to activate as much minions as possible (to convert them into blood
dolls) to have the threat of a massive bleed, but more importantly: you
have the action recource to call your votes and you generate pool.

Michael Beer, Dortmund, Germany

Bleed Defense: light counter
Vote Defense: debate without own votes (be the Corrupter)
Combat Defense: hvy weapons combined with Strike: Combat ends and steal
blood. Completely shut down by Immortal Grapple, but effective in
nearly all other cases, especially in the long run.

Top
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Urban Gangrel V2.1
Gangrel / Country Gangrel, political deck
Crypt

Name Clan and Capacity Disciplines Specials
Sadie Gangrel Antitribu, 2 pro
Shane Gangrel Antitribu, 4 ani dom
Caitlin Gangrel Antitribu, 5 ANI PRO dom Bishop
Genevieve X 2 Gangrel Antitribu, 10 ANI PRO FOR dom Priscus, 1
additional vote during political actions
Chandler Gangrel, 3 PRO +1 intercept vs. Gangrel
Camille Gangrel, 5 ani PRO FOR
Ingrid Gangrel, 9  ANI PRO FOR dom Prince, +2 transfer during untap
Stanislava X 2 Gangrel, 11 ANI PRO FOR DOM Inner circle, +2 bleed,
allies cannot block her, retainers loose their abilities during combat
Timothy Ventrue, 7 ani FOR dom Prince
Igo Caitiff, 1 pro -1 stealth on hunting
Huang Pander, 1 pro Gangrel Anti may attack him as a (d)-action

Maxi draw: 42 (!) (2 lower than the max possible)
Mini draw: 7 (3 higher than the min possible)

Library
Master: 19
· 1x Twisted Forest
· 1x Campground Hunting Ground
· 1x City Gangrel Connections
· 1x Gangrel Conspiracy
· 1x Eco Terrorists
· 1x Zoo Hunting Ground
· 1x Backways
· 1x Info Highway
· 3x Tomb of Rameses III
· 1x Giants Blood
· 1x Powerbase Chicago
· 3x Blood Doll
· 3x Minion Tap
Actions: 2
· 1x Graverobbing
· 1x Return to Innocence
Political Actions: 15
· 1x Dramatic Upheaval
· 1x Gangrel Justicar
· 1x Rumors of Gehenna
· 2x Disputed Territory
· 1x Ancient Influence
· 1x Political Stranglehold
· 2x Ancilla Empowerment
· 2x Domain Challenge
· 4x Kine Resources Contested
Equipment: 4
· 2x Flack Jacket
· 1x Palatial Estate
· 1x Sport Bike
Retainers: 3
· 2x Raven Spy
· 1x Homunculus
Allies: 6
· 2x Renegade Garou (The attackers)
· 2x Black Spiral Buddy (The blockers)
· 2x Shadow Court Satyr (The tappers or bleed for 1 if unblocked)
Modifiers: 17
· 10x Bribes
· 1x Daring the Dawn
· 1x Kiss of Ra
· 3x Freak Drive
· 2x Earth Control
Reactions: 6
· 2x Wake of Evening's Freshness
· 2x Rat's Warning
· 2x Deflection
Combat: 18
· 4x Dodge (for my Garou)
· 4x Form of Mist
· 4x Earth Meld
· 2x Bone Spur
· 2x Flesh of Marble
· 2x Skin of Steel
Total number of cards: 90

Tactic: Use massively bribed politics. The pool gain from 
your votes (even failed bribed votes give you at least 1 pool) 
enable you to use the expensive vamps and allies. The
unique Gangrel locations give you an edge, too.

Surprisingly effective. My first functional vote deck WITHOUT Presence.
You rapidly make the experience that most Methusalahs are easily
corrupted: just throw the bone and they will jump ;) (The bigger 
the game, the more readily they jump)

Bleed defense: Some Wakes, 2 Deflections, massive pool gain

Vote defense: debate

Combat defense: avoidance, prevention, some aggro

House rules: Official DCI-rules

Deck by: Michael Beer, Dortmund, Germany


------------------------------------------------------------------------------
------------------------------------------------------------------------------
Top
Give Mike Beer some feedback.
Back to the deck lists.