Absorb the Mind [BL]
Cardtype: Combat
Discipline: Mytherceria/Dominate
[dom] Strike: dodge.
[myt] Strike: ranged. Steal 1 blood.
[MYT] Strike: ranged. Steal 1 blood and steal 1 Master: Discipline card from the opposing vampire and put it on this striking vampire.

Adonai [BL]
Cardtype: Vampire
Clan: Salubri antitribu
Capacity: 7
Discipline: for AUS VAL
Sabbat: Adonai can enter combat with any ready Camarilla vampire controlled by another Methuselah as a (D) action. He gets +1 strength when in combat with a Tremere. +1 bleed.

Agaitas, The Scholar of Antiquities [BL]
Cardtype: Vampire
Clan: Harbinger of Skulls
Capacity: 6
Discipline: for AUS NEC
Sabbat: When you play a card, you may draw its replacement from your prey's library instead of your own. Put the card drawn face-up in front of you. It is still considered to be in your hand, to be played or discarded as normal.

Anesthetic Touch [BL]
Cardtype: Combat
Discipline: Obeah/Auspex
Only usable at close range.
[aus] Strike: dodge.
[obe] Strike: make a hand strike. Combat ends immediately after the resolution of this strike.
[OBE] As [obe] above, with First Strike.

Angela Preston [BL]
Cardtype: Vampire
Clan: Daughter of Cacophony
Capacity: 5
Discipline: for PRE MEL
Camarilla: Angela must burn 1 blood to attempt to block an older vampire. You may tap Angela during your influence phase to untap any other vampire.

Anisa Marianna Lopez [BL]
Cardtype: Vampire
Clan: Harbinger of Skulls
Capacity: 8
Discipline: aus FOR NEC QUI
Sabbat: Anisa can burn a vampire with a capacity less than 4 controlled by your predator or prey as a (D) action that costs 1 pool.

Armor of Terra [BL]
Cardtype: Action
Cost: 1 blood
Discipline: Visceratika/Thaumaturgy
+1 stealth action.
[tha] Put this card on a slave Gargoyle you control. The Gargoyle with this card treats aggravated damage as normal damage. Burn this card if this Gargoyle goes to torpor. A Gargoyle can have only one Armor of Terra.
[vis] As [tha] above, but put this card on this acting Gargoyle.
[VIS] As [vis] above, and the Gargoyle with this card may prevent 1 damage each combat.

Art's Traumatic Essence [BL]
Cardtype: Action
Discipline: Melpominee/Auspex
+1 stealth action.
[aus] (D) Tap any untapped minion.
[mel] (D) Tap any untapped minion, and that minion burns 1 blood or life.
[MEL] (D) Put this card on any ready untapped minion and tap that minion. The minion with this card burns 1 additional blood or life each time he or she attempts to take an action or block. During his or her master phase, the controller of the minion with this card may tap this minion and burn a pool to burn this card. A minion may have only one Art's Traumatic Essence.

Ashes to Ashes [BL]
Cardtype: Combat
Discipline: Thanatosis/Fortitude
[for] Only usable by a vampire being burned; he or she is sent into torpor instead.
[thn] Prevent all damage. This vampire untaps and goes to torpor (ending combat).
[THN] As [thn] above, and this vampire gains 2 blood from the blood bank.

Aura Absorption [BL]
Cardtype: Reaction/Action Modifier
Discipline: Mytherceria/Auspex
[aus] This vampire burns 1 blood to get +1 intercept.
[myt] +1 intercept.
[MYT] +1 stealth.

The Baron [BL]
Cardtype: Vampire
Clan: Samedi
Capacity: 9
Discipline: dom FOR NEC OBF THN
Independent: The Baron has two votes. During your untap phase, if The Baron is ready, you may look at the hand of each Methuselah who controls a ready Giovanni. +1 bleed.

Barry [BL]
Cardtype: Vampire
Clan: Blood Brother
Capacity: 5
Discipline: ani for pot san vic
Sabbat - Chicago Circle: Barry gets +1 strength when in combat with an ally or a younger vampire. Sterile.

Bartholomew [BL]
Cardtype: Vampire
Clan: Kiasyd
Capacity: 8
Discipline: dom obt AUS MYT NEC
Sabbat: If Bartholomew is untapped at the beginning of your turn, you gain 1 pool from the blood bank. Cold iron vulnerability.

Basilisk's Touch [BL]
Cardtype: Combat
Cost: 2 blood
Discipline: Mytherceria/Potence
Only usable in combat with an ally or younger vampire. Only usable before range is determined.
[pot] This vampire gets +1 strength for the remainder of combat.
[myt] If any damage is successfully inflicted from this vampire's hand strikes this round, send the opposing vampire to torpor or burn the opposing ally.
[MYT] As [myt] above, and the opposing vampire burns 1 blood.

Bastille Opera House [BL]
Cardtype: Master
Master: unique location.
Tap during a political action to gain X votes, where X is the number of ready Daughters of Cacophony you control. If you control no ready Daughters of Cacophony, you may tap and burn this card during a political action to gain 1 vote.

Beast Meld [BL]
Cardtype: Action Modifier
Cost: 2 blood
Discipline: Animalism & Protean
[ani][pro] +1 stealth. If this action is blocked, this vampire may prevent 1 damage during the resulting combat.
[ANI][PRO] Only usable when the acting vampire's action is announced. Not usable on a bleed action. Vampires cannot block this action.

Béatrice L'Angou [BL]
Cardtype: Vampire
Clan: Kiasyd
Capacity: 5
Discipline: aus dom nec MYT
Sabbat: Cold iron vulnerability.

Blanche Hill [BL]
Cardtype: Vampire
Clan: Salubri
Capacity: 6
Discipline: aus FOR OBE
Independent: Once per turn, when Blanche successfully hunts, untap her at the end of the action. Scarce.

Blessing of the Name [BL]
Cardtype: Action
Clan: Salubri antitribu
Cost: 1 blood
+1 stealth action.
Usable by a tapped Salubri antitribu. You may not play this card if you have a Blessing of the Name in play. Put this card in play and choose this acting vampire and up to 2 other minions you control. Untap the chosen minions. The chosen minions have +1 intercept and inflict +1 damage with melee weapons while this card is in play. During your next untap phase, burn this card and tap the chosen minions.

Blissful Agony [BL]
Cardtype: Combat
Cost: 1 blood
Discipline: Valeren/Animalism
[ani] Strike: strength+1 damage
[val] Only usable at close range before strikes are chosen. Opposing minion takes 1 damage (damage not preventable) during strike resolution each round this combat if the range is close.
[VAL] Strike: combat ends. Choose a minion controlled by a Methuselah other than the opposing vampire's controller. The opposing vampire enters combat with that minion.

Bond with the Mountain [BL]
Cardtype: Combat
Cost: 1 blood
Discipline: Visceratika/Thaumaturgy
[tha] Strike: dodge, with an optional press.
[vis] Strike: combat ends. Untap both combatants.
[VIS] Strike: combat ends. Untap this vampire.

Brother's Blood [BL]
Cardtype: Combat
Discipline: Sanguinus
Requires a ready Blood Brother of the same circle as one in combat.
[san] This vampire can burn his or her own blood to heal or prevent destruction from damage taken by a member of this circle in combat.
[SAN] Put this card on this vampire. The vampire with this card can burn his or her own blood to heal or prevent destruction from damage taken by a member of this circle in combat. A vampire may have only one Brother's Blood.

Burning Touch [BL]
Cardtype: Action Modifier/Combat
Discipline: Valeren/Thaumaturgy
[tha] Strike: 1 damage. This damage cannot be prevented by cards that require Fortitude [for].
[val] If this action is blocked, the blocking minion burns one blood or life before combat begins. Any minion currently attempting to block may now choose not to block.
[VAL] +1 bleed. After playing this card, you cannot play another action modifier to further increase the bleed for this action.

The Call [BL]
Cardtype: Action
Discipline: Auspex & Dementation
+1 stealth action.
[aus][dem] Move 2 blood from the blood bank to a younger vampire with Dementation in your uncontrolled region.
[AUS][DEM] As [aus][dem] above, but move 3 blood.

Call the Great Beast [BL]
Cardtype: Action
Clan: Baali
Cost: 1 blood
+1 stealth action.
Put this card on the acting Baali and put X ritual counters on it, where X is the capacity of this Baali. This Baali may put a ritual counter on this card as a +1 stealth action. When this card has more than 10 ritual counters, burn this Baali and choose three Disciplines; this card becomes a unique clanless independent infernal vampire with 9 capacity, 4 strength and 3 bleed. The Great Beast has the chosen three Disciplines at superior. Move 9 blood to him from the blood bank. The Great Beast can enter combat with any ready minion controlled by another Methuselah as a (D) action and can prevent 1 damage each combat.

Céleste, The Voice of a Secret [BL]
Cardtype: Vampire
Clan: Daughter of Cacophony
Capacity: 3
Discipline: pre mel
Independent: Céleste gets -1 intercept when attempting to block a bleed action. Céleste gets +1 bleed when bleeding a Methuselah who controls a ready Toreador.

Chameleon's Colors [BL]
Cardtype: Combat
Cost: 1 blood
Discipline: Spiritus/Animalism
[ani] Maneuver
[spi] Press, or maneuver with an optional press.
[SPI] Only usable at long range. Strike: combat ends. If this vampire was blocked while performing an action other than bleeding, the action continues as if unblocked.

Chanjelin Ward [BL]
Cardtype: Master
Clan: Kiasyd :B
Master.
Put this card on a vampire you control. Actions directed at this vampire cost an additional blood. This vampire can burn this card to cause an action directed at him or her to fail. A vampire may have only one Chanjelin Ward.

Choir [BL]
Cardtype: Action
Discipline: Melpominee
+1 stealth action.
[mel] Put this card into play. Burn this card during your influence phase.
[MEL] (D) Burn X Choir cards you control (not counting this one) to burn 2X pool from your prey's pool.

Circle [BL]
Cardtype: Combat
Discipline: Flight
Requires a ready minion with flight.
Press. If another round of combat occurs, this minion gets an optional maneuver during that round.

Clio's Kiss [BL]
Cardtype: Action
Cost: 1 blood
Discipline: Temporis/Dominate
+1 stealth action.
[dom] (D) Burn 1 pool from a Methuselah who is contesting a card with you.
[tem] Exchange any card in your hand for any non-master, non-unique library card in your ash heap.
[TEM] (D) Choose a vampire card another Methuselah is contesting with you. That Methuselah yields that copy. If there are no other Methuselah's contesting the vampire, place your copy of the vampire face up in your {controlled} region, untapped.

Clotho's Gift [BL]
Cardtype: Action
Cost: 1 blood
Discipline: Temporis/Obfuscate
+1 stealth action.
[obf] Move the top vampire from your crypt to your uncontrolled region.
[tem] Move 2 blood from the blood bank to a younger vampire in your uncontrolled region.
[TEM] Put this card on this acting vampire. Beginning with your next turn, once during each of your minion phases, this vampire can burn 1 blood to untap.

Coagulated Entity [BL]
Cardtype: Action
Discipline: Sanguinus
Choose X other ready Blood Brothers you control who belong to the same circle as this acting vampire.
[san] (D) Enter combat with a ready minion controlled by another Methuselah. This acting vampire has +X strength and +X capacity. Before the combat begins, each chosen vampire must move 1 blood to the acting vampire or this action is canceled.
[SAN] As [san] above, and this vampire may prevent up to X damage this combat.

Collapse the Arches [BL]
Cardtype: Combat
Discipline: Visceratika/ Thaumaturgy
Requires a ready vampire who has blocked a (D) action. Only usable in the resulting combat. Only usable at long range.
[tha] Strike: 2R damage, with an optional press.
[vis] Strike: 4R damage. This strike cannot be dodged.
[VIS] As [vis] above, with First Strike.

Compress [BL]
Cardtype: Combat
Cost: 2 blood
Discipline: Thanatosis/Potence
[pot] Strike: strength+2 damage.
[thn] Strike: 2 aggravated damage.
[THN] Strike: 3 aggravated damage.

Concert Tour [BL]
Cardtype: Action
Clan: Daughters of Cacophony :B
Cost: 1 blood
+1 stealth action.
Put this card on this acting Daughter of Cacophony. During your next untap phase, burn this card to restore the vampire to full capacity with blood from the blood bank.

Concordance [BL]
Cardtype: Action
Cost: 1 blood
Discipline: Daimoinon/Serpentis
+1 stealth action.
[ser] (D) Bleed. If more than 1 pool is bled with this action, ignore the excess.
[dai] Requires an infernal vampire. Put this card on the acting vampire. This vampire treats aggravated damage as normal damage and has +1 strength and -1 stealth.
[DAI] As [dai] above, and this vampire has flight and may burn 1 blood to untap during your influence phase.

Condemnation: Betrayed [BL]
Cardtype: Action
Discipline: Daimoinon/Serpentis
+1 stealth action. Condemnation.
[ser] (D) Tap a younger vampire.
[dai] Requires an Infernal vampire. (D) Put this card on a ready minion. Bleed actions cost the minion with this card an additional blood. Burn all other Condemnations on this minion.
[DAI] As [dai] above, and the minion's controller burns the top card from his or her library during each of his or her untap phases.

Condemnation: Doomed [BL]
Cardtype: Action
Discipline: Daimoinon/Obfuscate
+1 stealth action. Condemnation.
[obf] (D) Tap a younger vampire.
[dai] Requires an Infernal vampire. (D) Put this card on a ready minion. The minion with this card has -1 stealth. Burn all other Condemnations on this minion.
[DAI] As [dai] above, and the minion's controller burns 1 pool each time the minion is successfully blocked.

Condemnation: Languid [BL]
Cardtype: Action
Discipline: Daimoinon/Presence
+1 stealth action. Condemnation.
[pre] (D) Tap a younger vampire.
[dai] Requires an Infernal vampire. (D) Put this card on a ready minion. The minion with this card has -1 strength. Burn all other Condemnations on this minion.
[DAI] As [dai] above, and the minion cannot use presses in combat.

Conflagration [BL]
Cardtype: Combat
Cost: 1 blood
Discipline: Daimoinon/Potence
[pot] Strike: 2R damage.
[dai] Strike: 1R aggravated damage.
[DAI] Strike: 2R aggravated damage.

Conscripted Statue [BL]
Cardtype: Action Modifier
Discipline: Visceratika
Only usable when an action is blocked.
[vis] The opposing minion takes 1 damage during strike resolution each round of the resulting combat if range is close.
[VIS] Combat does not occur. Put this card into play. This card represents an ally with 2 life and 2 strength. This ally enters combat with the blocking minion. This ally gets 1 optional press during the combat. Burn this card at the end of combat or if the combat is canceled.

Contagion [BL]
Cardtype: Action
Discipline: Daimoinon
+1 stealth action. Unique.
[dai] Requires an Infernal vampire. Put this card on the acting vampire. During each other Methuselah's untap phase, he or she burns 1 pool if this vampire is ready.
[DAI] As [dai] above, and once per combat, this vampire can put a corruption counter on the opposing minion as a strike. If the number of your corruption counters on the minion equals or exceeds the capacity of that vampire or the cost of that ally, you may burn all of your corruption counters on that minion to gain control of him or her after strike resolution (ending combat).

Coordinate Attacks [BL]
Cardtype: Combat
Discipline: Sanguinus
Requires a ready {untapped} Blood Brother of the same circle as another one you control who's in combat.
[san] Only usable at the end of combat if the minion opposing the Blood Brother you control is still ready. This Blood Brother taps and enters combat with the opposing minion. The first round of combat, the opposing minion cannot play any strike cards.
[SAN] As [san] above, and this Blood Brother gets an optional maneuver on the first round of combat.

Coroner's Contact [BL]
Cardtype: Master
Cost: 1 pool
Master.
Go through your crypt to find a Samedi vampire. Show it to all players and place it in your uncontrolled region. Move one blood from the blood bank to that uncontrolled Samedi.

Create Gargoyle [BL]
Cardtype: Action
Clan: Tremere/Tremere antitribu
Cost: 2 pool
Capacity: 2
+1 stealth action.
Put this card into play. This card represents a slave Gargoyle vampire (enslaved to the acting vampire's clan) with 2 capacity, basic Visceratika [vis] and flight. You may go through your hand, library and ash heap to find a Master: Discipline card and place it on this Gargoyle. Move up to 3 blood from the acting vampire to this Gargoyle. This Gargoyle is the same sect as the acting vampire and is not unique. This Gargoyle cannot act this turn.

Cynthia Ingold [BL]
Cardtype: Vampire
Clan: Ahrimanes
Capacity: 6
Discipline: ani for pre SPI
Sabbat: Cynthia gets +1 strength in combat with a Camarilla vampire. Sterile.

Darkling Trickery [BL]
Cardtype: Combat
Discipline: Mytherceria/Obtenebration
[obt] Press, only usable to end combat.
[myt] Maneuver or press.
[MYT] Only usablewhen the opposing minion attempts to strike with a weapon that does ranged damage. The damage from that weapon is reduced to zero. The opposing minion takes 1 additional damage during strike resolution.

Defender of the Haven [BL]
Cardtype: Action
Clan: Tremere/Tremere antitribu
Cost: 1 blood
+1 stealth action.
Put this card on a slave Gargoyle with a capacity above 4. The Gargoyle with this card gets +2 intercept when attempting to block (D) actions. A Gargoyle can have only one Defender of the Haven.

Delilah Monroe [BL]
Cardtype: Vampire
Clan: Daughter of Cacophony
Capacity: 4
Discipline: for pre MEL
Independent: Delilah gets -1 intercept when attempting to block an older vampire.

Denial of Aphrodite's Favor [BL]
Cardtype: Combat/Reaction
Discipline: Dominate & Fortitude
[dom][for] Burn an action card a younger vampire plays that requires Presence [pre] as it is played. That card has no effect. Any cost paid is retrieved. Untap the acting vampire; that vampire cannot attempt the same action again this turn.
[DOM][FOR] Burn an action modifier or combat card a younger vampire plays that requires Presence [pre] as it is played. That card has no effect. Any cost paid is retrieved.

D'habi Revenant [BL]
Cardtype: Retainer
Clan: Baali :B
Ghoul with 2 life.
The Baali with this retainer gets +1 bleed.

Dirty Contract [BL]
Cardtype: Master
Clan: Samedi :B
Master: contract.
Put this card on a minion and choose a Samedi in play. The chosen Samedi can enter combat with the minion with this card as a +1 stealth (D) action unless they are controlled by the same Methuselah. This card cannot be played on a Nosferatu or a Giovanni.

Domain of Evernight [BL]
Cardtype: Action Modifier
Discipline: Temporis/Obfuscate
[obf] +1 stealth.
[tem] If this action is blocked, all damage done to vampires in the resulting combat is aggravated.
[TEM] Only usable when an action is successful. Untap this acting vampire. A vampire can play only one Domain of Evernight each turn.

Doris McMillon [BL]
Cardtype: Vampire
Clan: Salubri antitribu
Capacity: 2
Discipline: val
Sabbat

Draught of the Soul [BL]
Cardtype: Action Modifier/Combat
Discipline: Auspex & Quietus
Only usable when this acting vampire burns another vampire.
[qui] This vampire gains 1 blood.
[aus][qui] This vampire gains 1 blood. Put this card on this vampire. The vampire with this card has +1 intercept.
[AUS][QUI] As [aus][qui] above, and this vampire gets +1 bleed when bleeding the controller of the burned vampire.

Dust to Dust [BL]
Cardtype: Combat
Discipline: Thanatosis/Obfuscate
[obf] Press, only usable to end combat.
[thn] Strike: dodge, with an optional press.
[THN] As [thn] above, with an optional maneuver.

Earth Swords [BL]
Cardtype: Combat
Discipline: Mytherceria/Potence
[pot] Strike: 1R damage.
[myt] Strike: 2R damage.
[MYT] Strike: 3R damage.

Echo of Harmonies [BL]
Cardtype: Action Modifier
Cost: 1 blood
Discipline: Melpominee/Presence
Only usable during a referendum.
[pre] If you burn the Edge for a vote, this vampire gains two additional votes.
[mel] Usable by a ready vampire other than the acting minion. This vampire gains two votes.
[MEL] Usable by ready vampire other than the acting minion. Move the political action card used to call the referendum from your ash heap to this vampire at the end of the action. This vampire may burn that card to call the referendum as a +1 stealth political action [if he or she meets the requirements of that card].

Egothha [BL]
Cardtype: Vampire
Clan: Harbinger of Skulls
Capacity: 7
Discipline: obf AUS FOR NEC
Sabbat: During your untap phase, if Egothha is ready, your prey burns the top card of his or her library; if that card is a master card, Egothha gains 1 blood.

Elemental Stoicism [BL]
Cardtype: Action/Combat
Discipline: Fortitude & Obfuscate
[for] Prevent 1 non-aggravated damage.
[for][obf] This vampire treats all aggravated damage as normal damage for the remainder of combat.
[FOR][obf] +1 stealth action. Put this card on this acting vampire. The vampire with this card treats aggravated damage done in combat as normal damage. Burn this card if the vampire goes to torpor.

Engling Fury [BL]
Cardtype: Action
Discipline: Spiritus/Fortitude
+1 stealth action
[for] The acting vampire gains 2 blood from the blood bank.
[spi] The acting vampire gains 2 blood from the blood bank. This vampire untaps at the end of the turn.
[SPI] The acting vampire gains 2 blood from the blood bank and untaps. He or she cannot perform another Engling Fury this turn.

Erebus Mask [BL]
Cardtype: Equipment
Clan: Harbinger of Skulls :B
Cost: 1 pool
Unique equipment.
The Harbinger of Skulls with this equipment gets +1 stealth.

Erinyi [BL]
Cardtype: Vampire
Clan: Gargoyle
Capacity: 3
Discipline: pot vis
Sabbat: Erinyi gets -1 strength in combat with a Gangrel antitribu. Flight.

Falcon's Eye [BL]
Cardtype: Reaction
Discipline: Spiritus/Animalism
[ani] This vampire burns 1 blood to get +1 intercept.
[spi] +1 intercept.
[SPI] This reacting vampire attempts to block the current action, ignoring the normal prey, predator or target restrictions for blocking actions.

Fear of the Void Below [BL]
Cardtype: Combat
Discipline: Daimoinon/Obfuscate
A vampire may play only 1 Fear of the Void Below each combat.
[obf] Maneuver.
[dai] Only usable before range is determined. Each round of this combat defaults to long range, and this vampire gets an optional press each round, only usable to end combat.
[DAI] As [dai] above, and the opposing minion's controller discards one card at random from his or her hand during the initial strike resolution phase of each round.

Feline Saboteur [BL]
Cardtype: Action
Discipline: Animalism & Obfuscate
[ani][obf] (D) Choose any Methuselah. The chosen Methuselah discards 1 card at random from his or her hand.
[ANI][OBF] As [ani][obf] above, and the chosen Methuselah burns the top 4 cards of his or her library as well.

Feral Spirit [BL]
Cardtype: Master
Master.
Put this card on any Gangrel or Gangrel antitribu you control. This vampire is now Ahrimane (and Sabbat). This vampire has Spiritus [spi]; if the vampire already had Spiritus, he or she now has superior Spiritus [SPI]. This vampire is now sterile.

Ferox, The Rock Lord [BL]
Cardtype: Vampire
Clan: Gargoyle
Capacity: 7
Discipline: ani FOR POT VIS
Independent: Ferox can enter combat with a Nosferatu controlled by another Methuselah as a (D) action. Younger vampires must burn 1 blood to attempt to block Ferox. Ferox cannot commit diablerie. Flight.

Fidus, The Shrunken Beast [BL]
Cardtype: Vampire
Clan: Gargoyle
Capacity: 4
Discipline: for tha vis
Camarilla Tremere Slave: Fidus gets +1 stealth on undirected actions. -1 strength. Flight.

Flow Within the Mountain [BL]
Cardtype: Combat
Cost: 1 blood
Discipline: Visceratika/Thaumaturgy
[tha] Press.
[vis] Strike: combat ends.
[VIS] Strike: combat ends. If this vampire was blocked while performing an action, the action continues as if unblocked.

Folderol [BL]
Cardtype: Reaction
Discipline: Mytherceria/Auspex
[aus] This vampire burns 1 blood to reduce a bleed against you by 1.
[myt] Reduce a bleed against you by 1.
[MYT] Reduce a bleed against any Methuselah by 1.

Frozen Object [BL]
Cardtype: Action
Discipline: Temporis/Serpentis
+1 stealth action. A Methuselah can have only one Frozen Object in play.
[ser] (D) Look at a Methuselah's hand and burn all equipment cards found there.
[tem] Put this card on the acting vampire. If this vampire successfully blocks a (D) action, you may burn this card to do 2 unpreventable damage to the acting minion before combat begins.
[TEM] Put this card in play. You may burn this card when a bleed against you is successful to do 2 unpreventable damage to the acting minion (inflicted after the action is complete).

Gaël Pilet [BL]
Cardtype: Vampire
Clan: Daughter of Cacophony
Capacity: 6
Discipline: chi pre FOR MEL
Independent: Gaël can never have more than 1 intercept. Any additional intercept she gains is lost.

George Frederick [BL]
Cardtype: Vampire
Clan: Samedi
Capacity: 6
Discipline: nec obf FOR THN
Camarilla

Gestalt [BL]
Cardtype: Reaction
Discipline: Sanguinus
Choose X ready Blood Brothers you control who belong to the same circle as this reacting vampire (including this vampire). Each chosen vampire must burn a blood, or this card has no effect.
[san] +X intercept.
[SAN] +X intercept, and this vampire may play cards as if he or she possessed all of the chosen Blood Brothers' Disciplines for the remainder of the action.

Gift of Bellona [BL]
Cardtype: Action Modifier
Discipline: Valeren/Auspex
[aus] If this action is blocked, your hand size is increased by 1 during the resulting combat.
[val] Only usable when an action to equip with a weapon is successful. Untap this acting vampire.
[VAL] Only usable when an action to equip with a weapon from your hand is blocked. Before combat begins, equip this vampire with the weapon instead of placing it in your ash heap (pay cost as normal). During the first round of this combat, that weapon cannot be used.

Giotto Verducci [BL]
Cardtype: Vampire
Clan: Baali
Capacity: 7
Discipline: for pot pre DAI OBF
Independent: During any other Methuselah's discard phase, you may discard a card from your hand (and draw a new one). Vampires must burn a blood to attempt to block Giotto. Infernal.

Gisela Harden, The Winnower [BL]
Cardtype: Vampire
Clan: Harbinger of Skulls
Capacity: 7
Discipline: aus dem FOR NEC
Sabbat Priscus: Gisela can burn a vampire in your prey's uncontrolled region as a (D) action that costs X blood, where X is the amount of blood on that vampire; any blood on that vampire is returned to your prey's pool.

The Grandest Trick [BL]
Cardtype: Action Modifier
Clan: Kiasyd :B
Cost: 2 blood
Only usable when an action is announced.
Vampires cannot block this action. This acting vampire is treated as a mortal ally for the duration of the action (cannot spend or burn blood, cannot use Disciplines, will burn if reduced to 0 life, etc.). This vampire's blood represents his or her life while he or she is an ally. Only usable on an action that doesn't cost blood or require a vampire, clan or Discipline.

Hag's Wrinkles [BL]
Cardtype: Action Modifier
Discipline: Thanatosis/Obfuscate
Only usableon an equip action.
[obf] +2 stealth.
[thn] Untap this acting vampire if the action is successful.
[THN] As [thn] above, but with +1 stealth.

Herald of Topheth [BL]
Cardtype: Ally
Clan: Baali
Cost: 3 pool
Demon with 5 life. 3 strength, 1 bleed, flight.
The Herald may enter combat with a ready minion controlled by another Methuselah as a (D) action. The Herald may play cards requiring basic Daimoinon [dai], Potence [pot] and/or Presence [pre] as a vampire with a capacity of 5. Any cost in blood is paid with his life. If a card would give him blood, give him life instead. If the Herald has less than 5 life during your untap phase, add 1 life. During your influence phase, burn 1 pool or burn the Herald.

High Priest Angra Mainyu [BL]
Cardtype: Vampire
Clan: Baali
Capacity: 8
Discipline: dem ser OBF PRE DAI
Independent: While Angra is ready, your prey's hand size is 1 card smaller. You may burn the Edge to give Angra +1 stealth on a non-bleed action. Infernal.

High Top [BL]
Cardtype: Ally
Clan: Ahrimanes
Cost: 4 pool
Unique werewolf with 3 life. 1 strength, 0 bleed.
High Top gets +1 intercept. High Top may enter combat with any minion controlled by another Methuselah as a (D) action. High Top gets an additional strike each round and an optional maneuver once each combat. He may play cards requiring basic Celerity [cel] as a vampire with a capacity of 4; any cost in blood is paid with his life; if a card would give him blood, give him life instead. If High Top has less than 3 life during your untap phase, he gains 1 life.

Howler [BL]
Cardtype: Vampire
Clan: Ahrimanes
Capacity: 8
Discipline: obf ANI PRE SPI
Sabbat: Howler gets 1 optional maneuver each combat. She cannot use weapons. +1 strength. Sterile.

Huitzilopochtli [BL]
Cardtype: Vampire
Clan: Baali
Capacity: 10
Discipline: AUS DAI DOM OBF PRE POT
Independent: During your master phase, you may pay a pool to gain a master phase action if Huitzilopochtli is ready. +1 bleed. Infernal.

Ilse [BL]
Cardtype: Vampire
Clan: Blood Brother
Capacity: 6
Discipline: for pro POT SAN
Sabbat - Torrance Circle: Sterile.

Improvised Flamethrower [BL]
Cardtype: Equipment
Cost: 2 pool
Weapon.
2R aggravated damage each strike. Only usable once per combat. If the opposing minion inflicts any damage on this minion at long range (even if it is prevented), this weapon is burned and the bearer takes 2 aggravated (non-strike) damage.

Infection [BL]
Cardtype: Combat
Cost: 2 blood
Discipline: Thanatosis/Fortitude
[for] Prevent all damage from the opponent's strikes this round.
[thn] Prevent all damage to a ghoul (ally or retainer) in combat. Usable by a vampire not involved in the combat.
[THN] Only usable at the end of a round in which this vampire successfully inflicted damage on the opposing vampire. Put this card on the opposing vampire. The vampire with this card cannot block the vampire playing this card.

Internal Recursion [BL]
Cardtype: Reaction
Cost: 1 blood
Discipline: Temporis/Presence
Only usable by a vampire who successfully blocks.
[pre] This blocking vampire can end combat as a strike during the resulting combat. If he or she does so and the acting minion is an ally or a younger vampire, this blocking vampire untaps.
[tem] This blocking minion sets the range for the first round of the resulting combat. Skip the Determine Range step for that round.
[TEM] The acting minion doesn't untap during his or her next untap phase.

Iron Heart [BL]
Cardtype: Reaction
Cost: 1 blood
Discipline: Potence & Presence
[pot][pre] Burn an action modifier that requires Presence [pre] as it is played. That card has no effect. Any cost paid is retrieved.
[POT][PRE] As [pot][pre] above, but burn an action modifier that requires Dominate [dom].

Jack [BL]
Cardtype: Vampire
Clan: Blood Brother
Capacity: 6
Discipline: cel for pot san
Sabbat - Torrance Circle: You may tap Jack when you play a Master: location (unique or not) to reduce the cost of that location by 1 pool. +1 strength. Sterile.

Jack Dawson [BL]
Cardtype: Vampire
Clan: Samedi
Capacity: 8
Discipline: cel nec qui thn FOR OBF
Independent: When you move Jack from your uncontrolled region to your ready region, you may equip him with a weapon card from your hand (pay the cost to equip as normal).

Jerry [BL]
Cardtype: Vampire
Clan: Blood Brother
Capacity: 5
Discipline: cel for pot SAN
Sabbat - Chicago Circle: During your master phase, you may move any amount of blood from the Blood Brothers in the Chicago Circle to any other Blood Brothers in this circle. Sterile.

Jorge De La Muerte, The Agent [BL]
Cardtype: Vampire
Clan: Samedi
Capacity: 7
Discipline: cel for nec OBF THN
Sabbat: Jorge gets +1 bleed when bleeding a Methuselah who controls a ready Sabbat vampire.

Juanita Santiago [BL]
Cardtype: Vampire
Clan: Ahrimanes
Capacity: 4
Discipline: ani, pre, spi
Sabbat: Sterile.

Julia Prima [BL]
Cardtype: Vampire
Clan: Kiasyd
Capacity: 7
Discipline: aus myt DOM OBT
Sabbat: Julia can bleed any Methuselah as a (D) action. Once each action, Julia can burn 1 blood to get +1 bleed. Cold iron vulnerability.

Kanimana Belghazi [BL]
Cardtype: Vampire
Clan: Nagaraja
Capacity: 7
Discipline: pro AUS DOM NEC
Independent: Kanimana may put a research counter on herself as a +1 stealth action that costs 1 blood. While she is ready, your hand size is +X, where X is the number of research counters on her. Scarce.

Karl [BL]
Cardtype: Vampire
Clan: Blood Brother
Capacity: 6
Discipline: pre san FOR POT
Sabbat - Torrance Circle: Sterile.

Kassiym Malikhair [BL]
Cardtype: Vampire
Clan: Kiasyd
Capacity: 6
Discipline: dom for OBT MYT
Sabbat: During your untap phase, you can move 1 blood from Kassiym to any ready Pander. Cold iron vulnerability.

Kervos, The Lieutenant [BL]
Cardtype: Vampire
Clan: Salubri antitribu
Capacity: 3
Discipline: aus val
Sabbat

Kiss of Lachesis [BL]
Cardtype: Action
Cost: 1 blood
Discipline: Temporis/Serpentis
+1 stealth action.
[ser] (D) Burn a retainer or a non-unique equipment card.
[tem] (D) Burn a retainer, ally or non-unique equipment card.
[TEM] Move a non-unique equipment card from any Methuselah's ash heap to this vampire. If the equipment card comes from your ash heap, pay half the cost (round down), otherwise no cost is paid.

Krassimir [BL]
Cardtype: Vampire
Clan: True Brujah
Capacity: 7
Discipline: dom nec pre POT TEM
Independent: Once each turn, when blocked, Krassimir can untap and cancel the current action and combat (do not tap the blocking minion). Krassimir cannot use cards that require Celerity. Scarce.

Lapse [BL]
Cardtype: Combat
Cost: 2 blood
Discipline: Temporis/Potence
Only usable before range is determined.
[pot] This vampire gets +2 strength this round.
[tem] The opposing minion cannot ma