The 22 Rare/Promo Event cards from the Gehenna Expansion and later
| Title |
Card Text |
Artist |
| Absimilard's Army |
Gehenna. Do not replace until a Methuselah is ousted. Requires at least one other Gehenna card in play. During each Methuselah's untap phase, he or she may put the top card of his or her library in play. That card represents a ghoul ally with 2 life, 2 strength, and 1 bleed. If the ally is burned, it is removed from the game. When a Methuselah is ousted, burn this card. Remove all such allies from the game when this card leaves play. |
Richard Thomas |
| Anthelios, the Red Star |
Gehenna. Once each master phase, a Methuselah can use a master phase action to exchange a master card in his or her hand for one in his or her ash heap. |
Becky Jollensten |
| Becoming of Ennoia |
Gehenna. Do not replace until your next discard phase. Requires at least two other Gehenna cards controlled by other Methuselahs in play. During each Methuselah's untap phase, he or she chooses a ready vampire he or she controls. The chosen vampire takes 1 unpreventable damage. Playing Earth Meld costs 2 additional blood. |
Alejandro Colucci |
| Blood Trade |
Gehenna. Burn all boons in play. No more boons may be put in play. During each Methuselah's untap phase, that Methuselah may move a blood from a vampire he or she controls to a vampire controlled by another Methuselah. |
Steve Ellis |
| Blood Weakens |
Gehenna. Do not replace until a vampire commits diablerie. Cards that require Disciplines to play are not replaced until the end of the current action or until any Methuselah's hand is empty (whichever comes first). Any vampire who commits diablerie is immune to this effect until the next Gehenna card is played. |
Jeff Holt |
| Conquest of Humanity |
Gehenna. Do not replace until your next discard phase. Requires at least two other Gehenna cards in play. During each Methuselah's untap phase, he or she may choose a location controlled by his or her prey. The chosen location is burned unless its controller burns 2 pool. |
Joel Biske |
| Dragonbound |
Gehenna. Do not replace as long as this card is in play. During each Methuselah's discard phase, he or she burns X pool, where X is the number of vampires in torpor he or she controls. |
Richard Thomas |
| Fall of the Camarilla |
Gehenna. Do not replace as long as this card is in play. Requires at least three other Gehenna cards in play. There is no Camarilla. Any Camarilla vampire is considered independent instead. |
Mark Poole |
| Fall of the Sabbat |
Gehenna. Do not replace as long as this card is in play. Requires at least three other Gehenna cards in play. Not playable if any ready vampire is Black Hand. There is no Sabbat. Any Sabbat vampire is considered Independent instead. |
matrix von z |
| Fueled by Heart's Blood |
Gehenna. Do not replace until a vampire commits diablerie. Put 10 counters on this card. Remove one counter each time another Gehenna card is put in play. A blood hunt cannot be called on a vampire whose capacity is greater than the number of counters on this card when he or she diablerizes a younger vampire. |
Randy Asplund |
| New Inquisition, The |
Gehenna. Do not replace until a titled vampire goes to torpor. Requires at least one other Gehenna card in play. During each Methuselah's untap phase, he or she may choose a ready vampire controlled by his or her prey. That vampire takes 1 unpreventable damage. Any titled vampire may call a referendum to burn this card as a +1 stealth political action. |
Steve Ellis |
| Nightmares upon Nightmares |
Gehenna. Do not replace until your next discard phase. For each minion a Methuselah controls during his or her untap phase, the Methuselah must burn a card from his or her hand or tap that minion. Cards burned in this way are not replaced until the master phase. Vampires with capacity greater than the number of Gehenna cards in play and mortal allies are not affected by this card. |
Mark Nelson |
| Port Authority |
Government. When a Methuselah uses a discard phase action to discard a card, he or she doesn't draw to replace that card until his or her next untap phase. |
John Bridges |
| Recalled to the Founder |
Gehenna. Do not replace as long as this card is in play. Requires at least two other Gehenna cards in play. During each Methuselah's untap phase, if he or she controls more than two vampires of the same clan, he or she burns one such vampire. If that vampire's capacity is above 5, that Methuselah becomes immune to the effects of this card for the remainder of the game. |
Leif Jones |
| Restricted Vitae |
Gehenna. Do not replace until a vampire successfully hunts. Vampires cannot hunt unless forced to hunt. A vampire who must hunt may hunt by stealing a blood from a younger vampireas a (D) action instead of performing the usual hunt action. |
Brian LeBlanc |
| Rise of the Nephtali |
Gehenna. Do not replace until a vampire becomes a liaison. Requires at least one other Gehenna card in play. Any Independent vampire may take an action to become a liaison. Liaison is a unique Independent title worth 4 votes. If this title would be contested with a younger vampire, the younger vampire immediately yields instead of contesting. |
Steve Ellis |
| Slow Withering, The |
Gehenna. Do not replace until a vampire commits diablerie. Requires at least one other Gehenna card in play. Cards that require superior Disciplines cost an additional blood to play. Any vampire who commits diablerie is immune to this effect until the next Gehenna card is played. |
Andrew Trabbold |
| Thirst |
Gehenna. After a Methuselah has finished all of his or her minion phase actions, each ready vampire he or she controls with capacity less than the number of Gehenna cards in play who did not hunt in that minion phase burns 1 blood. |
Randy Asplund |
| Torpid Blood |
Gehenna. Do not replace until a vampire moves from torpor to the ready region. Actions taken by vampires in torpor cost an additional blood. Rescuing an older vampire from torpor costs an additional blood. |
matrix von z |
| Unmasking, The |
Gehenna. Do not replace until your next discard phase. Allies get +1 intercept when attempting to block vampires. |
Steve Ellis |
| Veil of Darkness |
Gehenna. Do not replace as long as this card is in play. Each turn, when a vampire plays his or her first card that turn that requires any Disciplines, that vampire's controller reveals the top card of his or her library (before drawing to replace). If it is a master card, the original card has no effect (no cost is paid), and in addition, if the original card required Obtenebration, the vampire burns 2 blood. |
matrix von z |
| Wormwood |
Gehenna. Do not replace until your next discard phase. Requires at least one other Gehenna card in play. Put 10 counters on this card. Burn 1 counter whenever another Gehenna card is put in play. A vampire whose capacity is greater than X is treated as if his or her capacity is X (minimum of 1), where X is the number of counters on this card. |
Brian LeBlanc |